Funny thing at the opposite of Moi ;)
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 From:  Metin (METIN_SEVEN)
4446.1001 In reply to 4446.1000 
Yeah, MagicaCSG is still in a very initial stage, but the PLY export has made it a very interesting tool for basemeshes.

I'm maintaining a big wishlist at my MagicaCSG Reddit:

https://www.reddit.com/r/MagicaCSG/comments/niik52/share_your_magicacsg_feature_suggestions/gz1x9j1/

─ Metin

visualizer • illustrator • 3D designer — metinseven.nl
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 From:  Frenchy Pilou (PILOU)
4446.1002 
MagicaCSG and the Denoiser (that you must install it's the same than Magicavoxel !)
https://github.com/ephtracy/ephtracy.github.io/releases/tag/0.01

So result in no time!

---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Metin (METIN_SEVEN)
4446.1003 In reply to 4446.1002 
Nice!

─ Metin

visualizer • illustrator • 3D designer — metinseven.nl
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 From:  Frenchy Pilou (PILOU)
4446.1004 
My little MagicaVoxel gallery for inspiration : just ScrollDown!
https://www.deviantart.com/frenchy-pilou/gallery/78418688/magicavox
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
4446.1005 
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
4446.1006 
Free MagicaCSG

---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Metin (METIN_SEVEN)
4446.1007 In reply to 4446.1006 
I really hope spline objects will soon be added to MagicaCSG. Until then, organic character modeling is a lot of work in MagicaCSG.

─ Metin

visualizer • illustrator • 3D designer — metinseven.nl
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 From:  amur (STEFAN)
4446.1008 
Hi Metin,

are you sure that a CSG modeler can use spline objects?

I always thought that they can only use primitives.

Regards
Stefan
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 From:  Metin (METIN_SEVEN)
4446.1009 In reply to 4446.1008 
Hi Stefan,

SDF modelers can basically use any shape the developer adds to the engine. If you look at Clayxels and Mudbun...

https://andrea-intg.itch.io/clayxels

http://longbunnylabs.com/mudbun/

... those have splines, and in Cinema 4D's SDF implementation you can also use splines and any other shape that's available.

Regards!

─ Metin

visualizer • illustrator • 3D designer — metinseven.nl
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 From:  amur (STEFAN)
4446.1010 
Hi Metin,

thanks for the info.

I was confused by the term CSG in the name of the software.

Regards
Stefan
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 From:  Frenchy Pilou (PILOU)
4446.1011 
Indeed! Another world to explore! :)
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Metin (METIN_SEVEN)
4446.1012 In reply to 4446.1011 
Yeah, I really like Mudbun and Clayxels. I'd love to use them, but they both need Unity, and I don't like Unity's UI / UX. It feels dated and bloated, and Unreal Engine's renderer is better.

─ Metin

visualizer • illustrator • 3D designer — metinseven.nl
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 From:  Frenchy Pilou (PILOU)
4446.1013 

EDITED: 24 Jun 2021 by PILOU

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 From:  Frenchy Pilou (PILOU)
4446.1014 
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
4446.1015 
Nvidia Studio Canvas : beta released https://blogs.nvidia.com/blog/2021/06/23/studio-canvas-app/ (free)

but need big cards!
Fortunately can be works "Online" named Gaugan! :
https://www.nvidia.com/en-us/research/ai-playground/

my little Gaugan try! :)

EDITED: 24 Jun 2021 by PILOU

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 From:  Frenchy Pilou (PILOU)
4446.1016 
The 2300 others! :)

---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  ed (EDDYF)
4446.1017 In reply to 4446.1015 
I just gave the on-line GauGAN a try after seeing Frenchy's posting. After 30 minutes I have this old road in the hills:



Same input drawing, but this output below mimics the style of an unrelated reference image - with just the click of a button! Notice the bright sun highlights the hill in the background as well as the rocks & vegetation in the foreground.



After 1 hour of practice - a river & some mountains & some foggy mist: Welcome to Washington State ! Using Affinity Photo, I made a curves adjustment and added a gradient to bring some blue into the sky. Warning: This program is addictive :)

The original output showed two clouds on the right, as per my drawing. When I selected a reference drawing to mimic, the clouds were gone. My input drawing becomes a recommendation and the AI decides what is best :)

Me: Add two clouds on the right, HAL.
HAL: I'm sorry, Ed. I'm afraid I can't do that.
Me: What's the problem?
HAL: I think you know what the problem is, just as well as I do.



I'm modeling a car in MoI and have a specific background plate in mind for rendering.

After this little experiment I'm encouraged to practice more. This program along with some post editing in Affinity Photo may get me what I want.

Ed Ferguson

EDITED: 24 Jun 2021 by EDDYF

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 From:  Frenchy Pilou (PILOU)
4446.1018 In reply to 4446.1017 
How fun is it, and incredible, is not it! :)

EDITED: 24 Jun 2021 by PILOU

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 From:  Frenchy Pilou (PILOU)
4446.1019 
PS Have you seen that you can imput your own paintings or some masterpieces over something yet made ? :)

See next post! :)

EDITED: 25 Jun 2021 by PILOU

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 From:  Frenchy Pilou (PILOU)
4446.1020 
And have you seen that you can add any painting on your landscape!

Here i added the Joconda from Leonado da Vinci :)
Seems i have distressed the IA! :)

EDITED: 25 Jun 2021 by PILOU

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