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 From:  Rudl
4363.181 
Thank you.

Let´s start playing.

Rudl
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 From:  Michael Gibson
4363.182 In reply to 4363.180 
Thanks Bernard, it's good to hear from you again! :)

- Michael
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 From:  Michael Gibson
4363.183 
Is it able to start up and appear to run normally on your systems?

There have been a lot of changes in this version to how the UI and script system works internally, so it would not be too surprising if there were some glitches to work out.

Ultimately though having more of the UI code more self contained like it is now will help with stability in the long run since there will be less variation between systems.

- Michael
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 From:  BurrMan
4363.184 In reply to 4363.183 
Looks good so far here.. I did all my custom additions and I view no difference...

Just reviewing the sidepane.htm at the moment.. It seems to handle "icon" a little different???

The text in the line does appear slightly changed. I will poke around and ask if I cant figure it out...
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 From:  Rudl
4363.185 
On my system it seems to run normal. It took the options from V2, so that my first thought was, I have installed v2.

Didn´t find out how flow functions.

Rudl
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 From:  Michael Gibson
4363.186 In reply to 4363.176 
And official winner of 1st download goes to gbing!

- Michael
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 From:  Schbeurd
4363.187 In reply to 4363.182 
Hehe !
I've never been very far. ,-)
Most of the time I'm reading the posts on the forum as a guest but I never stopped to use MoI and it's really cool to start a new beta period.

Right now I'm trying the new flow command...

(Re : >> I can tell you that variable radius fillet has been requested quite a lot so I do expect to work on that.)
Great !!!

Cya
Bernard

Happy MoI user since beta version of August 13 2006...
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 From:  BurrMan
4363.188 In reply to 4363.187 
I was looking for the announcment.. gbing just went to download page and... RATS... Foiled again... Someday.. Someday...Gotta be quick in THIS forum!!!

Michael,
This line seems to no longer present the image listed as the source in the plugin gallery..

<moi:PushButton command="ToroidalHelix">
img width="160" height="120" src="helix.JPG"
div ToroidalHelix div
Creates a helix.
</moi:PushButton>

Is there a change to have the image displayed??

I made a couple changes to the line I had been inserting into the sidepane.htm, to have it match the others and it worked OK. Just removed a "style" and couple other little differences...
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 From:  BurrMan
4363.189 In reply to 4363.188 
Wow.... I wasnt expecting "Rigid" in the new flow command... That worked great!!!
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 From:  BurrMan
4363.190 In reply to 4363.189 
Opihi on the rocks!!! Ala the new flow command...



And with that, I'm going to bed...

EDITED: 19 Jun 2012 by BURRMAN

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 From:  Michael Gibson
4363.191 In reply to 4363.185 
Hi Rudl,

> On my system it seems to run normal. It took the options
> from V2, so that my first thought was, I have installed v2.

That's good news - that's how it is supposed to work.


> Didn´t find out how flow functions.

You've got to set up both a base backbone curve (usually this will be a line), and then a target curve to use as the new backbone.

Start by selecting the objects that you want to modify. Then run the Flow command, pick the base backbone curve and then pick the target one.

Check out the attached flow_example.3dm file.

Load up the file and then select just the text so that it looks like this:



Then run Transform > Deform > Flow, then click on the line, then click on the wiggly curve above and you should get this result:





You can kind of think of the original line as a "starting spinal column" for the text. The flow command allows you to map objects between a starting spine to a different shaped spine. You can also map between surfaces, with a starting plane mapping to a bendy surface.

- Michael

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 From:  Frenchy Pilou (PILOU)
4363.192 
Works fine on my old computer!
Bravo!
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  gbing
4363.193 In reply to 4363.186 
Hey, thank you Michael!
I hope to use MoI in next days more than in past months.
My first impression is very good and I think that with deformation tools like flow MoI will become very useful for complex Architecture.

Bye,

Giovanni

P.S. I had a problem in the last couple of months with V2: at start no icons was present; I need to reduce window and then maximize (I suppose a problem with latest driver or with some windows update) - with V3 no problem!!
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 From:  Michael Gibson
4363.194 In reply to 4363.188 
Hi Burr,

> Michael,
> This line seems to no longer present the image listed
> as the source in the plugin gallery..

It looks like your post there is getting kind of mangled by the forum because it will think that you're trying to use that HTML as part of your message.

Try putting any code like that inside of a <code> ... </code> block here in the forum - that will prevent the forum from trying to actually use the HTML for your message itself. Or maybe it's best to post what you've got as a file attachment that way I can look at it more directly.


Oh wait a second, I know what it is - at the moment JPG files won't work in an <img> tag like that, save it as a PNG file and then it will work. I can fix that up pretty easily for the next beta, I forgot about that part because I only use PNG myself.


> I made a couple changes to the line I had been inserting
> into the sidepane.htm, to have it match the others and it
> worked OK. Just removed a "style" and couple other little
> differences...

Yeah there are a few changes in how various controls are structured - for example a <moi:CommandButton> takes its image as an icon="" attribute instead of on the style. And actually <moi:CommandButton> is a template now - you can see the template that makes it up in the file CommandButton.htm . The part that says icon="..." goes into an <img> tag that's part of the button structure.

Things like icons are now drawn by more regular <img> tags now (sometimes in templates) - before they used to be drawn by custom painting code.

Basically instead of a control being painted by custom code, they're now assemblies of HTML with stuff like images and divs with gradient backgrounds and stuff like that. The main exception is the scene browser, it has some custom painting code in it.

- Michael
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 From:  falcon76
4363.195 In reply to 4363.192 
I have no icon for "deform" and "flow command" and the previous customization weren't used.

But it works great.

Luca
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 From:  DannyT (DANTAS)
4363.196 
Thanks Michael.

Maybe you should start another thread specifically for V3 beta testing related stuff.

Cheers
~Danny~
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 From:  Michael Gibson
4363.197 In reply to 4363.193 
Hi Giovanni, yeah Flow should allow for quite a lot of curvy bendy things that would have been pretty difficult to create before.


> P.S. I had a problem in the last couple of months with
> V2: at start no icons was present; I need to reduce
> window and then maximize (I suppose a problem with
> latest driver or with some windows update) - with V3 no problem!!

This was due to some glitch introduced in Internet Explorer v9 - I'd bet that it started happening after IE9 got installed on your system.

That's a pretty good example of why I wanted to move to a different system for the UI.

- Michael
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 From:  Michael Gibson
4363.198 In reply to 4363.195 
Hi Luca,

> I have no icon for "deform" and "flow command"

Yeah that's normal - I just haven't made the icons for those yet.


> and the previous customization weren't used.

That's also normal for the time being - any custom commands that you installed for v2 need to get copied into the v3 \commands folder. Tomorrow I'll post a utility program that will help with doing that.

- Michael
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 From:  Michael Gibson
4363.199 In reply to 4363.196 
Hi Danny,

> Maybe you should start another thread specifically for V3 beta testing related stuff.

Yeah I need to do the official announcement thread... Coming up in a moment.

- Michael
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 From:  coi (MARCO)
4363.200 
Hi Michael

..some glitches here and there:

- UI-size skips instantly to 30, if the fader is moved (actually, MouseDown on the fader does trigger it)..after that, fader has no effect what so ever..manual entry does work though

- Long object names in the Browser (might be normal behaviour..)


cheers&good job&best of wishes,
Marco

P.S. I'm on Win 7 64bit
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