Hi David,
> Well, wat do you mean when you say that MoI 3.0 will be
> easiest to use under WINE? I have hear that you want to
> unlink completely of MS Explorer.
Yeah - one big change for MoI v3 is that it is no longer based off of the mshtml engine - being based off of that engine was a further difficulty for WINE because WINE only has a barely functional mshtml replacement implementation in it.
But I'm still not sure yet how well WINE handles the remaining Win API areas that MoI v3 will still be using.
> And...anything else (directX/opengl or something like that)?
No, v3 is still going to use Direct3D - so I am hoping that WINE's built in Direct3D translation layer will work well enough to do the job. That's one of the things that I'm not sure about yet.
In the future at some point I'd like to have an option to use OpenGL instead of Direct3D but that is not likely to happen in the v3 timeframe.
See this previous thread for some other discussion:
http://moi3d.com/forum/index.php?webtag=MOI&msg=4305.28
- Michael
|