To translate subdivision models to vector curves is surprisingly hard to do.
I've spend some time searching for a software that would do this, but did'nt find anything either, all vector outputs are segmented polygons.
Maybe I haven't dig enough though, there must be something...
That's one of the reasons I like Nurbs so much!
I found two workaround solutions,
-Convert the Sudb model nurbs and extract curve data (with T-spline for example).
-Using a cel material, then trace the bitmap render output to vector (with vectormagic or something similar).
Marc
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