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 From:  Frenchy Pilou (PILOU)
4247.1 
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 From:  Michael Gibson
4247.2 In reply to 4247.1 
Hi Pilou, there doesn't seem to be any details available about it yet.

- Michael
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 From:  Nick (NVANLAAR)
4247.3 In reply to 4247.2 
Hmm... interesting.

Windows 7 x64, Precision T3400, Intel C2Q @ 3 GHz
8 GB RAM, ATi Radeon HD 3870

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 From:  Frenchy Pilou (PILOU)
4247.4 
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Pilou
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 From:  Nick (NVANLAAR)
4247.5 In reply to 4247.4 
Now available for download.

Windows 7 x64, Precision T3400, Intel C2Q @ 3 GHz
8 GB RAM, ATi Radeon HD 3870

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 From:  Nick (NVANLAAR)
4247.6 In reply to 4247.5 
Looks to be a light-weight version of Fusion. I'll give a better report once it's installed.

Windows 7 x64, Precision T3400, Intel C2Q @ 3 GHz
8 GB RAM, ATi Radeon HD 3870

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 From:  Nick (NVANLAAR)
4247.7 In reply to 4247.6 
OK, so it is Inventor Fusion re-labeled with some slightly different UI elements. The *.123d file extension... is just a new file extension for... *.dwg. Currently if you save a *.123d file and change the extension to *.dwg it opens fine in AutoCAD and probably most CAD programs that read dwg v2010.




It seems as though Autodesk is going after the sketchup market with this at least to some extent with an online content repository.




I imagine at some point once the beta is done there will be a free version with limited file import/export and a paid for version with less restrictions. Something similar to how Sketchup opperates.

The current import/export options are limited to *.123D, *.dwg *.sat, *.stp/step, *.skp, *.obj, and *.123c
I found it intesting that there is no *.3dm import/export considering the models are nurbs geometry.




Overall, being based on Fusion, it is a very good program available for free (while it lasts...) and the content repository will hopefully grow with more users (most if not all content is Autodesk created at this point).

Drawbacks:
-Slight learning curve for marking/radial menu.
-Program is slow, really slow sometimes, especially compared to MoI3D.
-It's Autodesk, so I expect at some point a squeeze for money (nothing wrong with that, people should be paid for their work), but don't expect it to be completly free forever.
-What's up with the hard-to-make-out faces on the viewcube? What is more straight-forward than "Top, Bottom, Left, Right, Front, Back?"

One last observation: models are printable. I have not tried this out yet, and am not sure if I will, but I have seen the request here several times for print capabilities.

Hope you enjoyed my quick review.

Windows 7 x64, Precision T3400, Intel C2Q @ 3 GHz
8 GB RAM, ATi Radeon HD 3870


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 From:  Frenchy Pilou (PILOU)
4247.8 
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 From:  Frenchy Pilou (PILOU)
4247.9 
Does exist a limit of the size of the Object building for save?
Or a limit for building?
Does exist an history?

Else very cool little first review!

EDITED: 19 May 2011 by PILOU

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 From:  Nick (NVANLAAR)
4247.10 In reply to 4247.9 
There is no size limit that I am away of - other than whatever your computer can handle.
And as far as history goes - it only really keeps track of features. There is no history like SolidWorks/Inventor/other parametric modelers.

It does keep track of features and what they belong to.



Windows 7 x64, Precision T3400, Intel C2Q @ 3 GHz
8 GB RAM, ATi Radeon HD 3870

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 From:  Frenchy Pilou (PILOU)
4247.11 In reply to 4247.10 
Do you can erase something on this list?
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 From:  PaQ
4247.12 
The fillet engine looks really powerfull !
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 From:  Michael Gibson
4247.13 In reply to 4247.7 
Hi Nick, thanks for the mini review!

That's particularly interesting that it supports some common file formats like .sat and .stp - it should be possible to exchange data with MoI using those formats.

I'll have to check it out a bit later today myself!

- Michael
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 From:  Frenchy Pilou (PILOU)
4247.14 
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 From:  Nick (NVANLAAR)
4247.15 In reply to 4247.14 
It looks like Autodesk is trying to take it one step further than Sketchup with partnerships with a few 3D print shops/suppliers/etc.
They seem to be really hitting the "Maker" movement pretty hard. http://makerfaire.com/ They should have done that with Freestyle before it went belly-up. <shrug>

Windows 7 x64, Precision T3400, Intel C2Q @ 3 GHz
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 From:  Michael Gibson
4247.16 In reply to 4247.7 
First impression: 402 MB download!!

Why does everything have to be so enormously bloated these days?

- Michael
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 From:  Frenchy Pilou (PILOU)
4247.17 In reply to 4247.16 
Maybe all is not well optimized :)
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 From:  Nick (NVANLAAR)
4247.18 In reply to 4247.17 
Well, it's like half of Inventor... actually, I think it's all of the direct-edit stuff that needs a large backend to be even remotely powerful and useful. I think the other major contributor is a materials library. The servers are fast, my DL only took ~15 to 20min on my crappy AT&T DiSmaL.

EDITED: 19 May 2011 by NVANLAAR

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 From:  Michael Gibson
4247.19 In reply to 4247.18 
It's taking me 1 hour to download on my DSL...

Something of that size just does not usually bode well for it being very usable on lower end machines.

Looking at some of the discussions on their group, it sounds like probably one big chunk of the download size is having the .NET framework included with it - that doesn't really have anything to do specifically with direct modeling, it's more likely to have to do with their choice of what system to base the UI off of.

I've worked very hard to avoid this kind of bloat with my own software, so every time I see it, it just is a kind of ugly thing to me, personally... ;)

For me increasing installer size by just 5MB is a big deal that I treat seriously, MoI v3 is going to have some kind of increase in size like that.

- Michael
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 From:  Michael Gibson
4247.20 In reply to 4247.18 
Hi Nick,

> I think the other major contributor is a materials library.

That should be modularized then - something like include a more minimal set in the default download, and then have some option to download the full library later on when you might want it, if it's going to be something like 100MB in size.

- Michael
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