SF Weapon - Shotgun
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 From:  PaQ
4229.11 
This part was less funny, I didn't expected it would be so complicated to create a good lowres for normal map baking.
But after tons of try and error, I finally get my workflow ready (well I hope).

MoI is really great for this kind of game modeling. Something really cool is to able to export a very draft version from MoI.
The mesh was really usefull to see where place vertices to get the best curve approximation when buidling the low res cage in Modo.





EDITED: 3 Dec 2015 by PAQ

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 From:  NightCabbage
4229.12 
Awesome work PaQ :)
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 From:  Nesto (CONKER)
4229.13 In reply to 4229.11 
Hi! That's really cool to see that you made a nice low res model from it!
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