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 From:  Gent Krasniqi (GENT_K)
42.1 
Hey all,

Heard about this app at cgtalk.com, and am giving it a try even though I'm not so big on nurbs and use it only on limited stuff. After toying around a bit I did a quick model of my modem. Chose this as its very simple (:P), but wanted to get used to some of the precision tools (love the point, distance, angle controls at the bottom). Anyway it turned out to be a good object to test detail fillets in many places (almost everywhere).

I have to say that the viewport shading in MoI is awesome, it's very quick and smooth with all those tiny fillets. Response time feels much faster than in Rhino.

Here's the screenshot and a render (in Softimage|XSI)

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 From:  Michael Gibson
42.2 In reply to 42.1 
Hi Gent, thanks for posting these shots, they look good.

This type of stuff, like simple with fillets, and precision-oriented stuff should be good to do in MoI. There will be plenty of other types of models (especially characters/faces) that won't be good. So it is not a bad idea to just consider MoI to be an additional tool in the toolbox for you. I don't really consider it to be the one place that you will do every type of modeling in.

One thing that might be nice for you is the increased speed and simple UI should make it easier to just drop in to MoI to do simple models of this type when you need them. It shouldn't require that great of an investment of time to learn how to run it, I mean. Hopefully, anyway... :)

I'm glad that the shading is working well for you, I put a lot of effort into making the display fast even when you have a lot of little surfaces.

- Michael
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