Hi PaQ,
> Well it's up to you, I have to admit it's probably not the
> kind of geometry I'll produce normally,
Well, if I can produce better mesh output without any bad side effects from a change, then I'd be all for digging into it.
But if your immediate problem is solved by merging vertices in Modo, I'll probably put it on my list of stuff instead of worrying about it right this moment.
Does the merging step in Modo have any bad side effects like throwing out vertex normals?
- Michael
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