Wireframe Mode?

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 From:  peXel
41.1 
What I really miss are Isopram - Wireframe mode for editing.
Btw. It is impossible to bool a sphere - sphere if one of those is inside the other.

best regards
peter hofmann




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 From:  Michael Gibson
41.2 In reply to 41.1 
> What I really miss are Isopram - Wireframe mode for editing.

Eventually I think it will have this, but probably not for V1. I wanted to focus at first on making the shaded mode work smoothly. Having the hidden edges available to select should give you quite a lot of the capabilities of wireframe, although not quite all as you have discovered.


> Btw. It is impossible to bool a sphere - sphere if one of those is inside the other.

Not impossible, you're just not trying hard enough... ;)

3 different ways - one way is to do a window select from left to right that only captures the inner sphere. Another way is to click "hide" after you select the outer sphere, it will disappear and you'll be able to select the inner sphere as the object to subtract. The third way is to use "Select All" (or Invert) to get the inner sphere as the object to subtract.

But yeah, this area of having an object completely contained inside another is the main type of thing where wireframe mode would be helpful, the hidden edges don't help in this particular situation because you can't select an object initially by clicking on one of its hidden edges, you can only select them for the "drill-in" selection once the whole object has been selected by the first click.

- Michael
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 From:  peXel
41.3 In reply to 41.2 
i see, so it would be great to get a selection hirarchy in the ditor, so you could easily select what you want.

btw. I like the program. And of course I like the focus on being a simple rhino :)=

http://home.arcor.de/c4d-treff/can.3dm

yes a simple can. you can lift the cover :)


cheers
peter hofmann




personal homepage - peXel.de
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 From:  Michael Gibson
41.4 In reply to 41.3 
> i see, so it would be great to get a selection hirarchy in the ditor,
> so you could easily select what you want.

Yeah, this would definitely be good. I want to have this eventually but it will be a pretty major piece of UI work, so I don't think that it is going to come together for the V1 release though.

I have some ideas on it - I have been thinking maybe of having a couple of tabs at the bottom of the side pane like "Tools, Objects", that let you switch the entire contents of the side pane from the current tools into an object list.

Maybe we're not talking about the same thing, though, do you mean some kind of tree-list view of objects?

- Michael
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 From:  black mariah (BLACK_MARIAH)
41.5 In reply to 41.4 
Damn, that would be a sweet addition. Hit a button and the tools panel changes into an object tree, complete with visibility toggles and adjustable parameters.

The more I think about it, the more I really liked Inventor. lol
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 From:  Michael Gibson
41.6 In reply to 41.5 
> complete with visibility toggles and adjustable parameter

Eventually... :)

The tricky thing with these major UI pieces is trying to incorporate them without sort of ruining the overall simplicity of the current UI. So I try to think about ways to re-use existing space by toggles and that type of a thing.

- Michael
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 From:  black mariah (BLACK_MARIAH)
41.7 In reply to 41.6 
I had a bit of an idea. Hope you don't mind. It's pretty much self-explanatory. Another button down below the current tabs that would switch that pane into an object browser. The tree's obvious. Click something to select it.
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 From:  Michael Gibson
41.8 In reply to 41.7 
What, just meat and lettuce in the tacos? What about some tomatoes, onions, salsa, or sour cream?

I mean, I know that MoI has a whole minimalistic vibe going, but maybe just a little sour cream? ;)

- Michael
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 From:  black mariah (BLACK_MARIAH)
41.9 In reply to 41.8 
The model's not finished. Duh.
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