Fillet Problem
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 From:  Sun
4096.19 In reply to 4096.18 
Yes, I've been experimenting with the various meshing parameters to come up with something that doesn't need to be sub-d, or if that doesn't work well, will sub-d in an acceptable way. I know that making a mesh suitable for sub-d is going to be tricky, and may require some editing in modo.
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 From:  SteveMacc (STEVEH)
4096.20 
My own experience with Moi to Modo is that if you set the mesh angle to 6, you will not get any faceting in Modo. You can then adjust the other parameters to reduce the poly count. "Smaller Than" is a useful one where you have small fillets. The rendered poly count is similar to a mesh constructed in Modo with a subdivision level high enough to avoid faceting.
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