Hi Tony, yeah something like blades of grass tend to be better added in by some render-specific tools in your rendering program rather than trying to explicitly model them by drawing them directly.
It can be possible to adapt a hair or fur rendering system to generate blades of grass on an object at render time, if your rendering program has such a module.
There are also some polygon modeling programs that have some mechanisms to automatically create stuff like that - that plug-in that Pilou mentioned for SketchUp, and also there is a program called Vue which is focused on generating all kinds of natural scenes, that may be of use: http://www.e-onsoftware.com/
MoI itself is much more focused on drawing things directly, but for blades of grass you really don't want to try and draw each one of those directly.
- Michael
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