nPower Releases Power SubD-NURBS for Autodesk 3ds max 2010
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 From:  BurrMan
4047.2 In reply to 4047.1 
Well, that lets me know they wont be letting it go for cheap!!!
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 From:  adamio
4047.3 In reply to 4047.1 
Even better T-Splines for SolidWorks ;) http://www.tsplines.com/tselements.html

But SubD-NURBS are more than welcome also. Is just a pity that the are not part of Solids++.

Anyhow both look very promising, in facts that could change everything (at list at the conceptual stage ) getting those complex surfaces tied down before we work on the engineering in SolidWorks etc.)

Now all we need is T-Splines STANDALONE not that silo, Modo etc. are not good is just that T-Splines local refinement tech is just SUPERB.

T-Splines inside Rhino are underachieved.

EDITED: 16 Feb 2011 by ADAMIO

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 From:  Basic Slave (CREATIVECONTROL)
4047.4 
Wow, I like the idea of that (SubD-Nurbs). Maybe somehow in MoI 4 or 5 :)
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