FR: Image options with context menu (aka right click in other apps)?
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 From:  Jason (JCLARK)
4039.3 In reply to 4039.2 
Michael,

I'm not suggesting replacing the RMB. But let's say I select a curve, and hit a key command to pull up a context menu, and from there I could select options for extrude, show points, etc rather than always going to the sidebar.

The background image just tweaked me onto this because I have many images at once open and it'd be great to select it somehow and adjust transparency on the fly or resize it, etc.

I think the context sensitive menu thing is best for the features and their editing though.
- Jason
http://www.jasedesign.com http://www.cgpipeline.com
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 From:  Michael Gibson
4039.4 In reply to 4039.3 
Hi Jason,

> But let's say I select a curve, and hit a key command
> to pull up a context menu, and from there I could select
> options for extrude, show points, etc rather than always
> going to the sidebar.

So you mean having every possible thing that you could do to the curve be on a pop-up menu?

The issue with that is that the popup would be huge, it would be kind of like having the whole side pane pop up right in the middle of your screen.

It's kind of a general design guideline for MoI to try and keep the modeling area free of things that get in your way from seeing the actual model - by putting the UI on the side pane it tends to help keep stuff from cluttering up the actual model view.

One thing that could be good in the future though would be to have an option for some kind of customizable pop-up which you could then populate with just the particular commands that you liked to use the most often. That would keep it a lot more in control than trying to put every possible action on a popup. Would this kind of a thing handle what you were thinking of here?

- Michael
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 From:  BurrMan
4039.5 In reply to 4039.4 
The plugin gallery does that...
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 From:  Jason (JCLARK)
4039.6 In reply to 4039.4 
Yes Michael. I didn't mean to suggest every single option be available. The concept of the most popular commands is quite typical in a lot of packages.

Not related, but Cinema 4D and Maya employ the 'hotbox'. In C4D you press 'V' to open the context menu or command menu that is right at the mouse and it's like navigating the menus.
- Jason
http://www.jasedesign.com http://www.cgpipeline.com
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 From:  Jason (JCLARK)
4039.7 In reply to 4039.5 
Sorry, you'll have to educate me on that one. I'm afraid I'm not the most regular visitor.
- Jason
http://www.jasedesign.com http://www.cgpipeline.com
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 From:  Michael Gibson
4039.8 In reply to 4039.7 
Hi Jason, re: plug-in gallery, see here for some links:
http://kyticka.webzdarma.cz/3d/moi/#PluginGallery

It is possible to set up quite a bit of custom UI in MoI currently but you have to edit some HTML files to make it work. The plug-in gallery is one example of setting up a custom HTML dialog that has some particular commands on it.

In the future I'm planning on having an easier way to manipulate the UI though.

- Michael
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