MOI+MODO Test
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 From:  Frenchy Pilou (PILOU)
3873.3 
Very convincing result!
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Pilou
Is beautiful that please without concept!
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 From:  PaQ
3873.4 In reply to 3873.2 
Hi Michael,

The UV packing is on the UV tab, or in the Up Menu : Texture / UV Operators / Pack ...

The tool could be more powerfull, especially when dealing with uvs coming from MoI.
The automatic stretch option dont work that well, many uv island could be stretch much more on one uv axis to keep the ratio square.





On more complex objects (with lot of trims), there are often overlaping uvs after the packing.

Ill take some time to report the problem on the beta forum, maybe the tool will receive some love in the futur.

EDITED: 3 Dec 2015 by PAQ

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 From:  andy (ANDYJAGGY)
3873.5 In reply to 3873.4 
Yes you still get some stretching. BUT... if you are painting with a 3D painting tool it automatically corrects for the distortion as you are painting, which is why it worked so well. Now if I was going to try painting it in Photoshop the default UV's would definitely not work very well.

Andy
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