Not the true solids in MoI?
All  1-8  9-12

Previous
Next
 From:  Michael Gibson
3741.9 In reply to 3741.6 
Hi Marek,

> What I miss a little is lack of some CAD like features for
> instance snap to parallel or perpendicular to the previous
> segment for Polyline

Actually all these features are in there - for this one you use construction lines, the link that Steve posted has a lot of information about them and they are also covered in those video tutorials as well.

I highly recommend watching the video tutorials as they will give you a good overall introduction to how MoI works, they are available here:
http://moi3d.com/2.0/docs/tutorials.htm

But basically the way construction lines work is that anytime you are in a drawing command instead of just clicking the mouse to set a point you can instead hold down the mouse button and drag which then creates a construction line.

Here's a demo where I am drawing a polyline and then I create a construction line at the midpoint of the first polyline segment:



You can create a parallel line by creating a line and then relocating it to where you want the parallel line to go through, see the link Steve posted for the menu that has the relocate option on it.


> or x, y or z coordinates.

When you are drawing, if you want a point to go to a specific x,y,z coordinate, just type in your coordinate and push Enter and it will go there.

You will see your keystrokes go into the XYZ coordinate entry box in the bottom toolbar here:



You can also enter things like relative coordinates from the last point or polar coordinates, for more information see the help file here:
http://moi3d.com/2.0/docs/moi_command_reference1.htm#__XYZ%20/%20Distance%20/%20Angle


> And of course, say *.obj export to Kerkythea renderer.

Yup, OBJ files are supported, they will show up as one of the file types listed in the standard file save dialog.

Just do a Save As or Export - Export will write only the selected objects to the file, while "Save As" writes the whole model regardless of selection.

- Michael

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mk (MARKY)
3741.10 In reply to 3741.9 
Thank you Michael for exhaustible explanation.

Now I have something to consider! :)

Regards,
Marek
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Dan (CORNYSH)
3741.11 In reply to 3741.10 
I found construction lines only after watching Michael's videos as mentioned earlier in the thread. They are massively useful and well worth the time it takes to go through the three videos.

Dan
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  NightCabbage
3741.12 In reply to 3741.10 
Hi Marek!

I can assure you that MoI will do almost anything you want :)

The interface is very nice (not cluttered), and there are many hidden features that will make your life a lot easier!

Also, Michael is always nice enough to provide very helpful posts on any topic you require, as are many other members of this great little community.

If you choose to purchase MoI, I'm sure you won't regret it.

I use it every day (I'm a game developer) and love it.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages: All  1-8  9-12