Rhino & MoI Render Mesh Problems
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 From:  Michael Gibson
3722.6 In reply to 3722.4 
Hi Danny, yeah that's another way to fix it - because it's a repeating pattern you can just throw out the bad pieces and copy some of the good parts over.

But I just wanted to describe what was going wrong with it - those bad pieces are getting created because of the original surface being a large surface that has internal creases in it, and it seems to be running into a bug in the surface splitter.

- Michael
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 From:  DannyT (DANTAS)
3722.7 In reply to 3722.6 
OK, understood. Thanks for the clarification

-
~Danny~
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 From:  Colin
3722.8 In reply to 3722.3 
Hi Michael,

Thanks for those explanations, I'll let my friend know.

regards Colin
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