Old school Astro-WIP
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 From:  DannyT (DANTAS)
3703.10 In reply to 3703.9 
Cheers Burr, thanks for thinking about me ;)

-
~Danny~
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 From:  NightCabbage
3703.11 
Danny

I think Blender is a bad choice if you're trying to learn poly modelling...

I've tried a lots of different programs now:

Blender
3ds Max
Maya
Modo
Carrara
Cinema 4D
(and some others not worth mentioning)

And of all of those, Blender has, by far, the worst interface.

Even when I'm trying to do something really simple, I find it just frustrates me.
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 From:  DannyT (DANTAS)
3703.12 In reply to 3703.11 
NC have you tried Blender 2.5 with the revamped UI ?

The problem I have is I don't want to invest a lot in software that I'm going to use on occasions or end up not using at all and I figure there must be a lot of people using Blender because some of the work that comes out of it is brilliant, so I'm still sniffing around for my options.

Cheers
~Danny~
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 From:  NightCabbage
3703.13 
Yes, I've been using 2.5 for a little while, but I really don't like the interface. It's better than the old one, but still, in my opinion, the worst in the industry :P

I'm not sure why, either... it would be really easy to make it better. Not even more work - just different stuff than they're doing now.
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 From:  David (BLEND3D)
3703.14 In reply to 3703.13 
"Yes, I've been using 2.5 for a little while, but I really don't like the interface. It's better than the old one, ...."

Funny to hear this as once I got used to Blenders old interface I really don't like the new one. I find when I use Blender I usually end up in 2.49. I guess my age is showing!
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 From:  NightCabbage
3703.15 
Yes, I agree - it really does come down to what you've used previously.

I started with 3ds Max, and so Blender's interface (both of them) seems quite alien to me!
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