Moi3D is great...but is it what I need?
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 From:  Grendel
367.4 
This is not meant to be an all inclusive primer of what each package is used for by any means as each can often overlap into other areas. It really depends on what you want to do, you can break it down into several groups though and some packages are found in more than one.

All around 3D package – You can model, animate and render in these. Usually the modeling is polygonal only but some packages do NURBS as well.
Maya, 3dsMax, Lightwave, Softimage XSI, Cinema4D, Carrara, Blender,
Truespace, Shade, Realsoft3D…there are more as well.

Modeling Package- These usually just provide a faster modeling environment than the all around packages above. Their interface is all about fast modeling and they can often be found working along side the all-arounders providing the meshes for them.
Modo (It can render now as well and they are working on animations it will probably change to an all-arounder in another year), Silo, Hexagon, Amapi,
Wings 3d.

Character Animation – If you set your sights on creating a wombat dancing the cha-cha in a hurry these are the apps for you. The all-arounders can do CA as well, some as good as specialist applications, some not as good.
Project Messiah, Hash Animation Master – No or little modeling but good CA and rendering
Maya, 3dsMax, Softimage XSI, Cinema4D – As good as above
Carrara, Blender, Lightwave, truespace, Shade, Realsoft3D – Not as good.

Content Apps – These focus on content bought from somewhere else and assembled/arranged for your creation. Most of the time you don’t have to model or texture the content as it was already done by the creator. Some do limited animation. It must also be mentioned that any all-arounder can use content as well.
Poser, Daz Studio, Vue.

Landscape Packages – They are really the best or fastest at producing terrains and landscapes and some can do animation, but it is limited compared to the all-arounders.
Vue (all versions), Bryce, Carrara, Terragen, Worldbuilder

Product Design – These are usually industrial strength modelers using NURBS or solids. Just about anything you lay your eyes on was probably built or designed in one of these. Some have the ability to render internal or as a plug-in.
Solidworks, Solid Thinking, Pro/E, Rhino, Alibre Design, Amapi, AutoCad, TurboCad, Alias Studio, MoI

Organic Modeler – A package with a workflow to imitate natural sculpting. If you’ve seen an incredible detailed (the pores have pores!) image in the last 3-4 years it was probably polished in one of these. The output usually needs to be sent off for rendering in another package.
Z-Brush, Hexagon, Silo 2, Mudbox.

Render Only – A plug-in or standalone app that can render like nobodies business. Like a model only package the focus makes them extremely good at what they do, give you the best possible image of your creation.
Renderman, V-Ray, Maxwell, Mental Ray, Final Render, Brazil
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 From:  Frenchy Pilou (PILOU)
367.5 In reply to 367.4 

Very cool presentation ! Bravo!

You have just forget this "little" one made for an alone crazzy guy as Michael and some powerful simple to use ( and free :)
Modeling / Animation / Rendering
Anim8Or ! http://www.anim8or.com/

Have fun 3D !

---
Pilou
Is beautiful that please without concept!
My Gallery

EDITED: 1 Feb 2007 by PILOU

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 From:  Grendel
367.6 

Good catch Frenchy, I now there are some I missed, Anim8or, Kerkythea, 4DBlue, Cheetah3D, Sketchup probably a whole lot more(especially on the mac side).

I had not looked at Anim8or in several years, I'll have to take a look.

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 From:  Frenchy Pilou (PILOU)
367.7 In reply to 367.6 
Google Sketchup is the crazzy prog of these days (and free for almost all functions)
It has an amazing "Photo catch" who permited to project any photo on "a modeling" over this same photo! (It's the not the image linked folow)
A crazzy "Style" function (draw as with a brush or a marker)(It's the image linked folow)
And its egonomy is surely the best (with Moi) at this hour :)
learning curve = 15 minutes !
A super task for quicky architectures urbanism and quick shematic design object with "measures" writed !
Kids of these days are very lucky! Absolutly amazing!

http://sketchup.google.com/gsu6vtvideos.html see video 2 3 4 5
(other video about "Layout" is only for the Pro version)
Model + a "Style" !) Crazzy! As soon as the format "OBJ" Object will be directly implemented that will be a "Bomb" :D
---
Pilou
Is beautiful that please without concept!
My Gallery

EDITED: 1 Feb 2007 by PILOU

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 From:  Syziph
367.8 
Hi guys!
This is my first post and I think it better suits here.
I also want to say that MOI is great and very easy to understand.
However it is nescessary to understand the NURBS modeling approach too, which differ from polygonal and SDS modeling.
I followed a link form a Blender forum just because I wanted to learn NURBS modeling and I think I found the best solution!
I use Anim8or for a few years and didn't expected you to mention it here.
It's very easy to learn and someone compared it as basic 3DS Max.
In the new version was introduced the ASL (Anim8or Scripting Language), which will bring additional power to this unique software (it is only 821.6 KB !).
Check out the gallery and the forums : http://www.anim8or.com

However I think, integration of a few software products for different tasks is the best option.

I wish MOI to develop fast and to be successful!

See you in the forums!
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 From:  bluesea
367.9 
Thanks Michael, Grendel, and Frenchy for the responses.

Grendel, that is a great "pre-primer". Fantastic way for me to categorize the games in one's head and move on with my research. I found this site with some good lists and descriptions of 3d software as well. It's good to see Moi listed! http://www.bakhter.com

Thanks again.
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 From:  Frenchy Pilou (PILOU)
367.10 
Google Sketchup in expert hands can make that ! Crazzy guy !
If you are a fan of the vintage Kyosho Optima, you will love this place!!!
Modelized by Ryo Inagaki ! http://www.theoptimahouse.blogspot.com/

---
Pilou
Is beautiful that please without concept!
My Gallery

EDITED: 2 Feb 2007 by PILOU

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