Fillet brain freeze
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 From:  Ralf-S
3651.11 
Hi PaQ,

Please take a closer look: http://www.t-flex.com/
~ $ 2000 and really great!
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 From:  Fredrik (FREDRIKW)
3651.12 In reply to 3651.11 
You may also take a look at Spaceclaim, its ACIS based and works copy/paste from Moi.
Spaceclaim Style doesn't really cost a fortune.
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 From:  Michael Gibson
3651.13 In reply to 3651.7 
Hi PaQ, try using SAT format for going into ViaCAD.

SAT is actually the native format of the ACIS kernel, and possibly when importing this format they will avoid trying to mess around with (or "heal" as they call it) the data very much and just suck it in more directly.


> aren't here any other ACIS based modeler around that
> doesn't cost an eye or so ?

It's a pretty new thing to have any ACIS based modelers less than $1000.

The other inexpensive one out there is Alibre , they have a "personal edition" version for $99: http://www.alibre.com/products/hobby/

- Michael
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 From:  Michael Gibson
3651.14 In reply to 3651.6 
Hi Tree, also one note on that little edge - you can get rid of it by using the Merge command which will combine it with its longer neighbor to make one long edge instead:

http://moi3d.com/2.0/docs/moi_command_reference10.htm#merge

- Michael
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 From:  Michael Gibson
3651.15 In reply to 3651.6 
Hi Tree,

> Maybe the ACIS modelling kern could be something to
> consider for future versions of MOI.

Yeah, that is something I'm considering. But unfortunately the ACIS kernel is significantly more expensive and also has a lot more complex royalty based licensing than any other libraries that I currently use with MoI.

Another thing that kind of makes it complex is that it is not quite an entirely 100% "black and white" thing, there are actually some cases that MoI's geometry kernel will fillet that the ACIS one does not handle, although these are in the category of a large fillet radius going around a too-tight bend. I've attached an example, you can fillet this in MoI with a radius of 2 but it won't work in ViaCAD with a radius that large, that's because MoI's geometry kernel can sometimes slice out some areas of the fillet that would otherwise be self-intersecting:




But the ACIS kernel handles way more kinds of corner conditions where fillets need to come together.

- Michael

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 From:  OSTexo
3651.16 
Hello,

SCE will perform that sort of inside corner fillet no problem, but it will not fillet that solid that MG indicated past 2. In fact there are instances where MoI will fillet where SCE will have trouble. The two applications are a pretty powerful pair.
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 From:  Frenchy Pilou (PILOU)
3651.17 In reply to 3651.16 
Sorry : what is SCE ?
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Michael Gibson
3651.18 In reply to 3651.17 
SCE = SpaceClaim Engineer http://spaceclaim.com
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 From:  Frenchy Pilou (PILOU)
3651.19 In reply to 3651.18 
ok! Thx!
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  blowlamp
3651.20 
Hello everyone.
I'm not currently an MoI user because it doesn't have some of the features I need, but I have used it and really appreciate the care that's put into its development. I am however, a ViaCAD Pro user and that's the reason I'm replying to this thread. I just wanted to point out that the shape posted by Michael, can be blended in ViaCAD if you use the right option. It worked OK for me with a blend radius of up to 2.4 before giving an error message. To do it successfully you need to use the Variable Blend tool and select the Fixed Width option within that tool. I'm including the SAT file I made, for your scrutiny.

All the best.
Martin.
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 From:  Michael Gibson
3651.21 In reply to 3651.20 
Hi Martin, that's definitely an interesting alternative. But the example you posted is actually kind of lumpy and not so great in that area, the surface has kind of gotten bunched together.

Here I've turned on the metallic lighting in MoI and examined your model. Notice these darker bands, which are actually little lumps in the fillet surface:






Compare that to this result created in MoI with radius = 3:






So not only does MoI allow you to go to a higher radius that ViaCAD is not able to reach, but also the surface generated for this particular case seems to be higher quality as well.

That's just this particular case though, there are quite a lot more cases where ViaCAD handles filleting better than MoI does, but not completely 100% of the time as this example shows.


- Michael

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 From:  blowlamp
3651.22 In reply to 3651.21 
Hi Michael.
That's interesting. ViaCAD won't let me do a radius larger than 2.4 - it throws an error if I try 2.5. As for the surface quality, I must say it does seem OK within ViaCAD Pro. I've included a couple of screen shots of the shape with the Surface Analysis -> Environment Map applied to it. Do you think what you're seeing is something to do with exporting it as a SAT file?

Martin.





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 From:  Michael Gibson
3651.23 In reply to 3651.22 
Hi Martin,

> Do you think what you're seeing is something to do with
> exporting it as a SAT file?

No, most likely it's just that the analysis display in ViaCAD is just not detailed enough to pick up on the small sized little bumps.

I've seen similar problems in other CAD programs as well - remember that the shaded display is actually generated by creating a polygon mesh approximation of the true surface. If too few polygons are created they can actually miss little ripples and you just don't see the true surface quality.

One of the nice things about MoI's viewport display is that it puts a much denser set of display polygons up than you typically see, (including putting polygons along every surface knot line) so it is able to more accurately display problematic surfaces that other programs just kind of gloss over.


In ViaCAD if you set the object resolution to "super fine" from the default of "very fine", you can start to see the bumps a little bit more, here I've re-created your fillet in ViaCAD rather than importing it from your SAT file and you can start to see a bit of the lumps in these areas:



see the traces of those 2 vertical lines in there? Even at ViaCAD's "super fine" resolution there are actually still not enough polygons being generated to be able to see it properly though. But you can see it a bit easier if you move the view around with the highlights running through that area.


It's very unlikely that ViaCAD would produce bad SAT output, because SAT is the native format of the ACIS geometry kernel that ViaCAD uses.


- Michael

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 From:  Michael Gibson
3651.24 In reply to 3651.22 
Hi Martin, also those little bumps are related to why ViaCAD cannot make a radius greater than 2.4 - what's happening is that the fillet is starting to kind of cave in on itself at the top. At radius 2.4 it's kind of awkwardly bunched together and at radius 2.5 or higher it becomes not just bunched but actually has a portion of it kind of inside out with a self-intersecting surface.

It's not unusual for various NURBS surface fitting mechanisms to begin to get unstable with little bumps and ripples when they start to closely approach that kind of self-intersecting state.

That same kind of thing can happen in MoI as well, but in some cases like this one MoI's filleting mechanism is able to detect that the fillet is going to be self-intersecting and it stops the fillet outside of the area where it would become collapsed and puts in a different kind of blend patch in there. It isn't able to do that in every fillet case but with extrusions it seems to work pretty well.

- Michael
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 From:  WillBellJr
3651.25 
This is a excellent and very informative thread, thanks to all, especially Michael for the detailed explanations on handling situations like this!

-Will
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 From:  Tree (TREELOY)
3651.26 
Agreed. Thanks for furthering this thread. Although every nurbs modeler has it's strengths, weaknesses and differences in areas such as filleting, I think MOI has the happy medium of not too much but overall just enough. Besides, this program isn't meant to become the next Rhino or other high-end nurbs program.
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 From:  blowlamp
3651.27 In reply to 3651.24 
Thanks for taking the time to explain all of this, Michael.
Even though I'm not a licensed user of MoI I like to look in on this forum as it's friendly and informative. In fact, it's not unknown for me to direct some of the more interesting topics and innovations here, over to the ViaCAD forum. So I hope none of you mind an interloper in your midst.
The only thing that's still a little puzzeling, is that none of these artefacts seem to show in the Surface Analysis tools that are part of ViaCAD Pro. So does that mean it's just a display 'feature' rather than something fundamentaly wrong with the geometry? I include a couple of Zebra screen shots for reference.

Martin.






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 From:  Michael Gibson
3651.28 In reply to 3651.27 
Hi Martin,

quote:
The only thing that's still a little puzzeling, is that none of these artefacts seem to show in the Surface Analysis tools that are part of ViaCAD Pro. So does that mean it's just a display 'feature' rather than something fundamentaly wrong with the geometry? I include a couple of Zebra screen shots for reference.

It's most likely an issue with ViaCAD's surface analysis tools - as I mentioned before ViaCAD is just not creating a dense enough mesh to pick up on these ripples which are quite small in size.

But also on top of that zebra stripes by their nature are rather better at displaying how things connect at surface edges where there is actually a break in continuity. It's not so good to detect little ripples that are located within a single surface. Those ripples are actually not continuity breaks, the surfaces have full continuity throughout their interior areas.

It's easy to jump to the conclusion that full continuity also means full quality, but that's unfortunately something that many people are easily mistaken about - you can have full continuity but problems with bumps and lumps.

If you look closely in your zoomed in zebra analysis shot, you can see some of the jagged artifacts that are coming from polygon outlines:




Those polygons are larger than the little bumps, you're not going to be able to see the bumps unless you get polygons that are small enough so that they actually follow the surface more closely.

Even then Zebra is not really the best tool for looking for bumps, glossy specular highlights tend to be better for bump analysis but only if you have a dense enough mesh.


Also as I mentioned, those little bumps are actually related to the reason why the fillet fails in ViaCAD if you go even a little bit larger in radius - the next little bump up in size changes from a kind of awkwardlly bunched area into a full fledged self intersection which is kind of more traumatic.

If you backed off just a slight amount in radius probably those bumps would go away as it would avoid some of the bunching that is causing it.


But I'm pretty sure you've got those bumps in ViaCAD as well (with the radius set to just before it fails), you're just not able to see them because the display mesh is not fine enough even at its "super fine" level.

I've seen the same kind of problem (can't see tiny surface details due to coarse meshing) in other CAD programs as well, it's not particularly unusual. But one of the nice things about MoI's regular display is that it is detailed enough to be able to see those kinds of things.

- Michael

EDITED: 6 Jul 2010 by MICHAEL GIBSON


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 From:  Michael Gibson
3651.29 In reply to 3651.27 
Hi Martin, here's another example examining the fillet surface you posted with zebra stripes in Rhino.

If you have a kind of loose density mesh like this for example:



Then it's not too apparent:



Now notice what happens if I up the density by many many times so that the analysis display uses little tiny polygons that hug the surface more closely. With a mesh like this:



The accuracy of the analysis display gets increased and you can see some of those details that were previously getting essentially "blurred out" by a rough mesh:




I don't know if you have any controls available to you in ViaCAD to turn the display mesh up to a really high density as shown above, or to display the outline edges of the display mesh that is currently being used. If you do have controls like that available then crank them up until you see that the generated mesh has very small polygons as in the second example above, and that should help you to see these small surface details. In that example I told Rhino to break down any polygon that was larger than 0.025 units in size.


Also if you're trying to notice bumps using Zebra (which as I mentioned is not really my favorite tool for that job) try to set the zebra stripes to be thinner if possible.


- Michael

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 From:  PaQ
3651.30 In reply to 3651.29 
Hello,

Hi armin, and Michael... thanks for your input, I just have no luck with my hardware setup then, I wish I could have some more time to send bug reports etc, maybe I'll give Viacad a third try later this year ... I'll first have a look to the Alibre solution now.

Hi Ralf-S,

This t-flex product seems quite complex for my needs, but thanks for sharing ... I'm really scared by all this historic based modeler, of course I understand all the advantages, but it's not for me ...
I'm really not a tech guy.

During my Viacad tries, I also discover that in some scenario, MoI is giving a better result (as Micahel explains) ... so I end up with a huge waste of time, testing for every fillet scenario, which tool is giving the better result ... maybe also a matter of experience :P ... but very not productive.
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