Minolta srt200
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 From:  Marc (TELLIER)
3620.15 
One tricky thing was to transpose various text measurement on the curved lens

A large post-it stuck on the lens did the job, writing marks a their position.

In Moi, I imported the scanned post-it, scaled it and positioned the text over.

No space shuttle accuracy there but fast and good enough!


Marc
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 From:  PaQ
3620.16 In reply to 3620.15 
Really cool model Marc, the lighting is a little bit too flat for me, but it's just a matter of taste.
Are you using a normal map for the black body part ?
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 From:  Marc (TELLIER)
3620.17 In reply to 3620.16 
Hi PaQ, Merci!

Yes It's a normal map from Zbrush for the black body part.

I'm still learning in the rendering department, especially concerning Hdr Lightning.
It Looks ok to me though, but I imagine you could make it a lot better!

Marc
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 From:  PaQ
3620.18 In reply to 3620.17 
Hi Marc,

Well normal maps are looking really great in octane then !
And I didn't mean I could do better with only hdr maps for the lighting ;) (I'm just a modeler).
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