WIP Railing
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 From:  vinced
3579.38 
And another update,

maybe the final one . It`s a bit darker than before.
Don`t get it any better than this.
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 From:  medi (MALD)
3579.39 In reply to 3579.38 
Hi Vinced.

Beautiful work. Love the sense of desolation.
After looking at the picture for a while I thought that, considering the deterioration of the floors and walls, it seemed slightly out of place to have all the railings in perfect condition. I know they are showing rust etc. but I think they might be more realistic if some were bent out of shape, or broken, or missing.
Just my 2 cents worth.
I liked very much your industrial hall image but this is even better, in my opinion.

Cheers and keep posting.
Mal
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 From:  vinced
3579.40 
Thanks Mal,

"bent out of shape ect."
I hope that Michael will integrate the deformable nurbs toolset, that is part of the Solids++ Kernel, then i can easily bend them out of shape and integrate some irregularities.
I could do it with cinema also, but for this one i think i won`t do it, because i can`t see that image anymore ;-).

cheers
Dirk
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