fillet/blend problem
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 From:  BurrMan
3569.5 In reply to 3569.4 
Beat me to it... I capped off the 2 surfaces to make solids, then did the boolean and fillet.

EDITED: 19 Jun 2012 by BURRMAN

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 From:  niko (NICKP100)
3569.6 
Guys thanks.

Michael in a previous thread you told me that it was easier for the command to fillet two surfaces instead of edges of joined surfaces. Why is that method not working here?
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 From:  Michael Gibson
3569.7 In reply to 3569.6 
Hi niko,

> Why is that method not working here?

It's because your wing part is not just a single surface, it is made up of 4 surfaces joined together.

Note that when you select it, the object type indicator (circled in red below) says that it is a "Joined srf", and not just a "Surface" like it would if it was just 1 surface.



And similarly the fuselage is also made up of 2 surfaces joined together.

You could still use surface/surface filleting by breaking things down into individual surfaces by selecting them and running Edit > Separate.

But that surface/surface filleting will usually be something that you would try if the edge-based one is unable to figure things out.

It can be harder to deal with the surface/surface one when there are multiple pieces involved because you may need to do things like trim the fillet pieces manually and stuff like that.

- Michael
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 From:  niko (NICKP100)
3569.8 In reply to 3569.7 
Got it thanks.
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