Hi Sean, I've had a lot of feedback from people who like MoI because they have found it to have a friendly UI and is easier to learn than other CAD programs.
In general that's the main goal of MoI - to make CAD modeling tools accessible to artists who may not have a technical engineering background.
Probably the best introduction is to watch the video tutorials which are available on the web site here:
http://moi3d.com/1.0/docs/tutorials.htm
Those go through step by step building some simple models, and you should have a good idea of how the NURBS modeling approach is different than a polygon modeling approach after watching those.
There are some links to some other tutorials here:
http://moi3d.com/wiki/Resources#Tutorials
and also when you start working on your own model if you get stuck on it you can post here in the forum to get some advice on how to proceed. Please attach the 3DM model file as well if you have a question about something specific, so that other people can examine the model to see what is going on with it (instead of only posting a screenshot for example).
But definitely I'd recommend just watching those video tutorials as the best starting point, you may want to watch them through a couple of times, and one time try following along to construct the same model.
Also there are a lot of people who use MoI and Rhino in combination with each other, they can complement each other well and you can transfer models between them just with copy and paste.
- Michael
|