Why is some geometry so poor
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 From:  WillBellJr
3533.18 
Yes, always use ngon exports for the cleanest exports from MoI.

The only time you wouldn't use ngons is if your target app doesn't support them (like ZBrush or game engines for example).

In those cases crank up the polygon counts and use Quads/Tris or just Tris and be on the lookout for long/skinny polygons...

-Will
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Message 3533.19 deleted 26 Sep 2016 by 3IMAGE
 

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