What happened to my vertex normals...??
All  1-2  3-4

Previous
Next
 From:  s7r83dg3
3384.3 In reply to 3384.2 
Well, it was modo that crashed ... and when I opened the file again, everything was facetted ... maybe I should buy some cinema4d tutorials ...
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  Michael Gibson
3384.4 In reply to 3384.3 
Hi s7r83dg3, did Modo crash immediately on reading in a file exported from MoI, or did the Modo crash happen while just generally using and doing stuff in Modo?

If it's the first one, then if you can send me the file that you are trying to export from MoI that may be something that I could look at.

If it's the second problem where you crashed in Modo just during modeling and using Modo, then there isn't anything I can think of that I could do about that - you would most likely need to get some help from Luxology to make progress on solving problems like that.

There are various situations where Modo will discard the vertex normals, so you want to avoid doing things that cause that to happen. See PaQ's thread in the luxology forum for some details:
http://forums.luxology.com/discussion/topic.aspx?id=44399&page=1

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages: All  1-2  3-4