Yet another bottle

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 From:  Tree (TREELOY)
3303.1 
Here's another bottle modelled in MOI. I find myself often thinking.....why use bump/displacement maps to model certain areas when I can just model it in MOI.












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 From:  NightCabbage
3303.2 
Heh, very nice :)
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 From:  Michael Gibson
3303.3 In reply to 3303.1 
Hi Tree, that looks great!

> why use bump/displacement maps to model certain areas when
> I can just model it in MOI.

Yeah for some kinds of regular patterns like grooves, it can make for a kind of sharper better look when they are actually modeled.

But texture mapping when possible can be a lot easier and save a lot of time.

I think in this case you've got just the right balance between modeled groove details and texture mapped surface bumps.

- Michael
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 From:  Frenchy Pilou (PILOU)
3303.4 In reply to 3303.1 
Cool model !
What is this?

---
Pilou
Is beautiful that please without concept!
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 From:  Tree (TREELOY)
3303.5 
Hi Pilou,

That...hmm......some little knob on the bottle I assume to help keep the cap from turning off (cause you never know when spontaneous cap removal can occur :P). Actually I can't say really, seems some production designer had a thing for little knobs that serve no purpose. :)
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