can't select these edges in shared space

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 From:  jbshorty
330.1 
Hi Michael. I found a situation which does not allow edges to be selected. First make a box, then make a copy of that box, and move it so two of the faces are sharing the same space. now select original box, and try to select any of the 4 edges which share space with the copied box... You can grab those edges on the copy of the box, but not on the original box...

jonah
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 From:  Frenchy Pilou (PILOU)
330.2 In reply to 330.1 

Why not "hide" the front box? :)
and unhide it after the selection?

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 From:  jbshorty
330.3 In reply to 330.2 
of course i know i can hide one of the boxes. but this is to show a simple problem that may help improve Moi on a larger scale. So i thought to mention it... and it seems wierd that the edges of the copy are selectable, but not on the original...

jonah
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 From:  Frenchy Pilou (PILOU)
330.4 In reply to 330.3 

Don't very well understand the problem :)
Just clik first the Cube behind, you can select all sides you want :)
(of course I had not rotated the view)

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 From:  jbshorty
330.5 In reply to 330.4 
Did you try to select the adjacent "edges" of the original cube? Select the original cube, and then hover the mouse, you will see those shared edges don't highlight... I tried this from many angles, still can't get those edges lit up...
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 From:  Michael Gibson
330.6 In reply to 330.3 
Yes, this can happen when there are edges stacked up exactly on top of each other.

MoI will only target just one edge in that case, and it is pretty random which one will be the targeted one (well not random, I guess it is the newer one that will win). If the one on the unselected box is targeted then you won't be able to get the one on the selected box.

Right know edges on unselected objects are still targeted because there are some operations (for instance "on" object snap) that target them regardless of selection. I suppose I could fix this up a bit and suppress targeting of the edges of the unselected box just in the case for selection, I think that would make this work.

This doesn't come up too often in normal modeling scenarios, it's kind of atypical to need to select an edge for an operation when you have solids that are overlapping like that. More often you would be merging those solids together or something before you got around to doing an edge-oriented operation.

- Michael
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 From:  Frenchy Pilou (PILOU)
330.7 In reply to 330.5 
Sorry i can select any edges, after clik original, not original, in any order, in any position !
???
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 From:  Michael Gibson
330.8 In reply to 330.7 
> Sorry i can select any edges, after clik original, not original, in any order, in any position !

You have to leave the copied one completely unselected to see the problem.

- Michael
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 From:  Michael Gibson
330.9 In reply to 330.1 
Hi Jonah, this is now fixed for the next beta release.

Thanks for reporting it!

- Michael
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 From:  jbshorty
330.10 In reply to 330.9 
sounds good !
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