Baviera Village + Perf complaint
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 From:  Frenchy Pilou (PILOU)
3281.2 In reply to 3281.1 
Bavarian indeed :)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Michael Gibson
3281.3 In reply to 3281.1 
Hi PaQ, awesome Bavarian village!

I do have some things on my list for v3 to help with heavier scenes.

You've probably seen that drawing edges tends to be the most time consuming area, if you hide all edges, does your village speed up by a lot?

The edge display is currently set to break edges down into a very smooth display, so that the lines drawn on the screen are within 1 pixel of the true curve. I'd like to add something that will degrade that automatically if things are taking a while to draw, so that the edge display would get somewhat more jagged but faster on heavier scenes.

Also, yes definitely hidden lines causes a big hit because it forces all curves to be drawn in an additional separate pass.

- Michael
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 From:  PaQ
3281.4 In reply to 3281.3 
Hi Michael,

Great, nice to ear you'll care about it, I know MoI is more focused on 'simple' objet creation, but it's a soo powerfull (and simple) tool :)

>> does your village speed up by a lot?

Yes a lot of course, probably 2 or 3 time faster.
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 From:  nycL45
3281.5 
OT. Super modeling Paq. Well done.

Good question and I will use the hide edges until v3.

Leonard
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 From:  WillBellJr
3281.6 
Yes, another excellent model, PAQ!


-Will
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 From:  -ash-
3281.7 In reply to 3281.6 
Very nice model PAQ.

Are we going to see a textured render?

Regards
Tony

(aka HamSoles)

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