tutorial : How to make a real coil spring
All  1  2-3

Previous
Next
 From:  Frenchy Pilou (PILOU)
317.2 In reply to 317.1 
New Helix thread return :D
Seems your links is a little broken :)
http://www.moi3d.com/forum/messages.php?webtag=MOI&msg=277.13

You definitly don't love the Tyglik method? :)
http://www.moi3d.com/forum/index.php?webtag=MOI&msg=277.3
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  jbshorty
317.3 In reply to 317.2 
Tyglik's method is nice in one respect because it makes the spiral in one segment. The same can be done using Schbeurd's point array if you set the rotation angle to 360 x # of turns required for spiral. and then connect all points with a curve. the drawback is when you need many turns in the coil spring, then picking all those points can be very time-consuming and Moi has no method to undo if you pick the wrong point. I would hate to pick 300 points, and make a mistake on point # 298 ! :)

jonah
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages: All  1  2-3