If of interest and value.
The problem of modelling detailed design aspects--in any modelling app, including the brilliant Modo---is the huge sized files that can result.
Often making rendering times a nightmare.
Though I agree some basic modeling shaping of areas in MoI is very beneficial.
In Carrara, apart from using the images I have exampled before, we have the brilliant Shader plugin Veloute2 of which an example is attached.
I am sure you can attain similar results--as shaders--in Modo.
Keep the idea of the potential options in mind.
Brian
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