Hi Pilou,
I don't understand what you want to say.
You can find a link to demo in my previous post, so you can test an online version of this script.
However I've made about 50 changes in the code to make it work with MoI. Offline mode of course.
This is something! As a maya user, I can say for many operations, like procedural modeling etc, nodes are best way to buld things. Surprised it can be done in MoI :)
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