Recommended free renderer - An old question, maybe a new answer?
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 From:  PaQ
3136.61 
So Rendergin is advertised (is that correct ?) as a realtime nurbs render engine ... that finally cant open nurbs data (at least with the trial version) and give slow renderspeed Oo.

... wonderfull world :)



Btw the comparaison seems a little bit biased ... the poly version on the right looks more like a vertex normal glitch than anything else. I never had to push the polycount that high when exporting MoI model into Modo.


Thea render seems indeed really nice product.

EDITED: 3 Dec 2015 by PAQ

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 From:  Frenchy Pilou (PILOU)
3136.62 
A new one is coming for Blender internal render engine! Cycles! (real time gpu )
http://www.youtube.com/watch?v=tSIx_o0IOXk

http://graphicall.org/ you must load a build in these pages following your config ! (Scroll pages)
(all are a version of Blender + versions of test of some different plugs ;)
Before integration in a stable end version !
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 From:  Rudl
3136.63 
Hi Pilou,

until now there is no GPU Window version.

I will wait until they have one.

Rudl
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 From:  Frenchy Pilou (PILOU)
3136.64 In reply to 3136.63 
yes you must have Linux version :)
But as I see that today a no cuda version WIndows is arrived, maybe the Cuda version if for a few time ;)
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 From:  Frenchy Pilou (PILOU)
3136.65 
PS About about RenderGin : works a little more better today with the same file! :)
But has always numerous "splats crash" for many manipulations!
Something annoyous : don't respect color given in MOI (no color)
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 From:  YHWH_777
3136.66 In reply to 3136.63 
<< until now there is no GPU Window version.>>

That isn't true. There have been a few Win GPU versions (albeit a little dated).

Here is one for Win64:

http://graphicall.org/198

Here is one for Win32:

http://graphicall.org/130
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 From:  Rudl
3136.67 
Seems I have missed the development.

Rudl
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 From:  Ambimind
3136.68 In reply to 3136.61 
PaQ and Pilou,

I've made some further tests, it seems NURBS import works fine when exporting from NX 7.5 and using Rendergins "OpenCASCADE" nurbs importer. Below you can see an example, where the solid on the left is perfectly represented, despite very complex loft and blend surfaces being present:



In addition I received this message from the Oliver Abert, regarding some import issues I was having:

"it would help if you could send me a screenshoot. However, from what you describe I am pretty sure it's a known problem occuring from to conservative NURBS parameters (for our internal stuff). You could try to increase the settings for the NURBS (in the NURBS plugin settings). However, beta 3 is quite old (from October 2010) and in the meantime we have worked a lot on all parts of the software, but especially on the NURBS. Unfortunately at this point in time I cannot say when we will release a new version. We decided to go back, work under the radar and then finally release a really polished version once it is done. Keep an eye on our homepage and/or Facebook account for major announcements hopefully in the near future!"
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 From:  Rudl
3136.69 
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