Comeing from Sketchup to Moi All  1-7  8-15

 From: Frenchy Pilou (PILOU) 17 Nov 2009  (8 of 15)
 3103.8 In reply to 3103.7 yes ;) For your example shown above, this will possible in 3 times when Coons surfaces will be created :) Don't forget that SU is just a "box modeler" pushing to limit to "subdivision" and now "surfacing" by scripters :) It's a long way to run :) Size of "triangles" is given by the dividing of the curves (here 12 in the lateral side as it's one standard arc ) And real name of the plug is "Extrude edges by rails" ;) EDITED: 17 Nov 2009 by PILOU Attachments:

 From: Michael Gibson 17 Nov 2009  (9 of 15)
 3103.9 In reply to 3103.8 Hi Pilou, actually a Coons surface is one that is bounded on 4 sides by curves, which is different from the one I show there - that has 4 profiles in one direction and then bounded on the sides by 2 curves, so actually 6 curves involved. That does not fit with a Coons surface. (EDIT: I guess you mean splitting things up and making 3 Coons surfaces? You will probably see some effect of the splitting though instead of it being one continuous shape). > Don't forget that SU is just a "box modeler" pushing to > limit to "subdivision" and now "surfacing" by scripters :) Yes, since SketchUp only works in polygons, it makes it a difficult fit for some of these kinds of tools. Generating polygons as the output can cause several kinds of difficulties, like how accurate is the result? To get an accurate result could mean making a really large number of little polygons... Or things like if you sweep another surface to the side of that with 1 rail in common, is it possible for the second one to have a different number of polygons in it than the first one? If so then there will not be a way to join those 2 pieces, there will be little cracks where the polygons do not match up, stuff like that. - Michael

 From: Michael Gibson 17 Nov 2009  (10 of 15)
 3103.10 In reply to 3103.8 Hi Pilou, here's an example that's exaggerated a bit to show you how doing a longer single Sweep is not the same thing as doing a bunch of separate Coons surfaces. The sweep incorporates a kind of smooth ease-in/ease-out morphing effect in between each profile, for example: Doing that with separate pieces as Coons surfaces does not give the same result, instead it makes this: - Michael

 From: Frenchy Pilou (PILOU) 17 Nov 2009  (11 of 15)
 3103.11 In reply to 3103.10 Well well so waiting Multi profils with 2 rails :) --- Pilou Is beautiful that please without concept! My Gallery

 From: Nick (BODINI) 17 Nov 2009  (12 of 15)
 3103.12 In reply to 3103.1 >On a side note, how do you measure distances within MOI? I can't find a ruler or a tape measure anywhere lol... It's a keyboard shortcut script. Get it here: http://kyticka.webzdarma.cz/3d/moi/#MeasureDistance