Comeing from Sketchup to Moi
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 From:  Frenchy Pilou (PILOU)
3103.11 In reply to 3103.10 
Well well so waiting Multi profils with 2 rails :)
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Pilou
Is beautiful that please without concept!
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 From:  Nick (BODINI)
3103.12 In reply to 3103.1 
>On a side note, how do you measure distances within MOI? I can't find a ruler or a tape measure anywhere lol...

It's a keyboard shortcut script. Get it here: http://kyticka.webzdarma.cz/3d/moi/#MeasureDistance
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 From:  Ecuadorian
3103.13 In reply to 3103.11 
Pilou, you're a double-agent, he he he. Promoting MoI in the SCF and SketchUp here ;)

But yes, lately some forum members have been adding functionality that I thought to be impossible. Still, the most-frequently mentioned wish, true NURBS, is not likely to be ever implemented because SU is a polygon modeler.
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 From:  FandZ
3103.14 
Michael, thank you for your reply and links. I've actually already started on the tutorials :) I can tell it's not going to be too steep of a learning curve for the things I want to do. I was just hoping there was a from A to Z tutorial out there that I hadn't found yet. Even though I'm just useing the trial version, I'm very happy with the software. It looks and feels like the software I've been looking for. Now if it just had a Cam plugin. Boy would that be heaven. I'm sure your getting sick of the suggestions but you got a hot piece of software. So it's your fault.

Frenchy, I don't think I could leave SU if I wanted to. When I'm hammering out an idea, sketchup is the only thing I know of that lets me get my ideas out quick enough. My problem with sketchup is exporting shapes to be machined. I end having to spend a lot of time in skecthup and my cam software trying to make a dome come out smooth instead of like a crystal egg. Thanks for the new plugg in to add to my collection. Can't wait to play with it.
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 From:  Michael Gibson
3103.15 In reply to 3103.14 
Hi FandZ,

> Now if it just had a Cam plugin.

Probably someday... :)

Currently I just don't have enough time available to support 3rd party plugin authors and also continue to develop core program features at the same time.

At some point in the future when more of the core functions are established, then I'll probably be able to shift gears and work on supporting other developers. But it will still probably be a while yet before that happens.

MoI does export to various file formats that are commonly used by CAM programs, so you should not have any problem taking your models generated in MoI into some other CAM-specific software though.

- Michael
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