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 From:  DannyT (DANTAS)
3075.14 In reply to 3075.10 
Hi Burr,

> Would a 5 or 10 percent opaque ruin the intent
> if hidden faces. So a face is hidden and you can
> turn on a "mouseover" opacity for hidden faces?

I like this idea, but the reason I like edges only is so that I can work through solids on an underlying piece for alignment of features, so having any faces would obstruct. I would like transparency though :) and I can also wait for it.

Cheers
~Danny~
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 From:  BurrMan
3075.15 In reply to 3075.14 
Yeah I hear you there. I was trying to input on the ability to differentiate between a wireframe and a solid with the faces hidden and how to know to drill down to select those edges. I had heard Michael mention before that he will be adding in these other types of rendering options like transparency (I cant wait), but I always have to chime in. Hoping to get lucky and contribute! I think I have a couple good contributions (if not only one) over the time I've spent here. Just have to throttle myself so I'm not a pester instead of an asset. :O
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 From:  Michael Gibson
3075.16 In reply to 3075.13 
Hi Burr - re: Glow - the glow effect is something that works along a 2D path, it only applies to curve rendering, not face rendering. So unfortunately it would not help for this particular purpose.

- Michael
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 From:  DannyT (DANTAS)
3075.17 In reply to 3075.15 
That's cool Burr, I like thread input from other users on the forum it makes more interesting reading, some of the ideas are great and it's better to say it than think it.
Plus we can't allow Michael to get bored :)

Cheers
~Danny~
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 From:  BurrMan
3075.18 In reply to 3075.17 
Sending good vibes out to his little guy! ♥
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