HMAS Yarra II
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 From:  Michael Gibson
3059.11 In reply to 3059.8 
That's looking fantastic Mark!

- Michael
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 From:  Oliver (FRITZ57)
3059.12 
Great work as usual, Mark !
Looking forward to the rendered model.
Oliver
www.o5m6.de
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 From:  wzhang
3059.13 
Wow, so detailed. Looks great.
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 From:  Mark Brown (MABROWN)
3059.14 In reply to 3059.13 
Thanks everyone. Your comments are greatly appreciated.

Cold, I wish I had bought 3D Coat when it was 3D Brush and was cheaper. I can't really afford it at the moment. That is the way I would choose to texture if I could.

I've been messing with some texturing and it is going to take me way longer to learn to do it well, than I have time available for this project. So, I'm going to cheat by projecting some trims in MoI to separate the dazzle colours and then plain colour them or perhaps use a simple texture for the sections. I did that for the hull red & plimsol line and it works OK. I pre-warned my customer not to expect too much in the way of textures from me!

---
Mark
http://www.homepages.ihug.com.au/~mabrown/index.html

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 From:  Denis (SPACELAND)
3059.15 In reply to 3059.14 
Hi Mark,

Do you think 3D Paint is too high in price too?

At least the customer knows, but one part that i love to play and fiddle with shaders. but this is something i didn't really did for a year. Been taking care of my girlfriend and my 1 year old son.
Cold
| Adobe Photoshop CS | Corel CorelDraw Grahics Suite X3 | Daz 3D Bryce 5.5, Carrara 6 Pro, Hexagon 2.5 | Maxon Cinema 4D R8.2 | Moi 3D |

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 From:  Mark Brown (MABROWN)
3059.16 In reply to 3059.15 
Hi Cold,

Actually, I think 3D-Coat's pricing is probably fair now where as previously it was a bit of a bargain. Fortunately I haven't made that mistake with MoI!

A quick test render attached to show how the sliced up hull worked for applying the dazzle pattern.
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 From:  Frenchy Pilou (PILOU)
3059.17 In reply to 3059.16 
Cool sea view :)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Denis (SPACELAND)
3059.18 In reply to 3059.16 
Very cool start, like the style of the shader.
Cold
| Adobe Photoshop CS | Corel CorelDraw Grahics Suite X3 | Daz 3D Bryce 5.5, Carrara 6 Pro, Hexagon 2.5 | Maxon Cinema 4D R8.2 | Moi 3D |

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 From:  Mark Brown (MABROWN)
3059.19 In reply to 3059.18 
Hi Guys,

Final update for Yarra before I move on to HSK Kormoran.

Cold, I've made the water texture more subtle in the attached render and gave it a little green tint. I like it when these things come out looking like paint (actually, that's my excuse for why *none* of my renders look anything like photo real!)

---
Mark
http://www.homepages.ihug.com.au/~mabrown/index.html

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 From:  JPBWEB
3059.20 
Hi Mark,

Speaking of Kormoran, I had a go at the hull this weekend. I found the rudder area a bit tricky to be generated in one go with the hull, but it is not that hard to add it later.

There are not many good photos of the ship's superstructure on the web, though. Do you have better sources?

Jean-Paul


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 From:  Mark Brown (MABROWN)
3059.21 In reply to 3059.20 
Hi Jean-Paul,

Looking very nice. I hope you will continue with it to completion. Would be fun to see two versions of the same model being built side by side.

There doesn't seem to be much available on the web for Kormoran. Like you, I have only been able to find profile views for the ship. I have a reasonable profile drawing from Tom Frame's book "Loss and Controversy". There seem to be very few photos which isn't surprising I suppose given the nature of the fighting these ships undertook.

One thing I find useful with obscure ships is to refer to photos of scale model kits and builds. These two might be useful as reference for the superstructure:

http://www.modellversium.de/galerie/5-schiffe-militaer/1998-hilfskreuzer-kormoran-nnt-modell+buch.html
http://www.steelnavy.com/NNTKormoran.htm

There are plans for "Pinguin" at the Dreadnought Project. A similar ship at first glance but with different stern. The plans at the link are definitely worth a look. Lots of good potential 3D projects in there:

http://www.dreadnoughtproject.org/plans/

EDITED: 22 Nov 2009 by MABROWN

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 From:  JPBWEB
3059.22 
Indeed. The plans I used are from the Russian magazine “Modelit Korabl” As always with Eastern European publications, caution is a must, as nicely drawn plans often owe much more to imagination than research. This one does not seem too bad, though, with a side view and a top view, plus stations. There are also dravings for the various decks in order to make a 1/700 waterline model

The plans of Penguin are nice, but one significant difference with Kormoran is that Penguin had only one shaft, which makes the stern totally different. As you know, I like to generate my hulls in one go, but the rudder gear used for Kormoran is a bit hard to do with the rest of the hull.
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 From:  Mark Brown (MABROWN)
3059.23 In reply to 3059.22 
Thanks Jean-Paul for the heads-up regarding that Russian magazine. I think I found it here: http://www.modelyard.ru/english/mk/index.htm

Is it issue 17? If it is then I'm going to grab a copy.

---
Mark
http://www.homepages.ihug.com.au/~mabrown/index.html

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 From:  JPBWEB
3059.24 
Yes it is, but you might not want to go through all the trouble of ordering the magazine in Russia while I can just let you have a scan of the one page that is interesting to you.
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 From:  Denis (SPACELAND)
3059.25 
that would be an impressive work to do in Moi like the other ship.
Cold
| Adobe Photoshop CS | Corel CorelDraw Grahics Suite X3 | Daz 3D Bryce 5.5, Carrara 6 Pro, Hexagon 2.5 | Maxon Cinema 4D R8.2 | Moi 3D |

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 From:  Colin
3059.26 
Hi Mark,

Great job on the model & the renders, Well done!!

Just came across this & thought it could be of some use to you?
http://rhinocentre.blogspot.com/2009/11/rhino-rapid-hull-modeling-methodology.html

regards Colin
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 From:  Mark Brown (MABROWN)
3059.27 In reply to 3059.26 
Hi Jean-Paul,

Thanks for posting the plan for Kormoran. I had already emailed the seller to buy the plans but so far haven't received a reply.

Thanks Cold & Colin. I knew about the Rhino tutorial. They use loose loft if I recall? I didn't find that was the solution for me in MoI (doesn't follow the required deck curvature well enough for my liking). To date, I find jean-Paul's full hull length network method best with additional adjustment of the stern curve required.

Attached is my attempt at Kormoran's hull prior to deck trimming. I'm getting better at curve manipulation at the stern I think although still not as good as Jean-Paul's. This will do for this model though.

Jean-Paul, I'm going to start a new thread for Kormoran. I would be very pleased if you would include updates to your model in that thread, very useful for study.

---
Mark
http://www.homepages.ihug.com.au/~mabrown/index.html

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 From:  Mark Brown (MABROWN)
3059.28 In reply to 3059.27 
Just a quick revisiting of the model of Yarra. I finally got it sent to my customer, I hope they like it. The model has now been texture mapped (I've finally, more or less, worked out how to do it) but the maps themselves are plain coloured as the end user needs to modify the maps to blend with the scenes being animated. Eventually I'll add some wear and tear to the maps for a final render.

Renders done with Simlab (which I think was a bit of a bargain!)

---
Mark
http://www.homepages.ihug.com.au/~mabrown/index.html

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 From:  Michael Gibson
3059.29 In reply to 3059.28 
That turned out really nice Mark, job well done!

- Michael
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 From:  Jamie (FUTUREPROOF)
3059.30 In reply to 3059.28 
Hi Mark

Really cool model, renderings are good if a little dark. Maybe a levels job in photoshop. Curious as you say you have your mapping worked out, what are you using to generate your maps/ UVs?

Jamie
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