Is Moi geometry better than Rhino?
 1-4  5-24  25-26

Previous
Next
 From:  Keris
2991.25 In reply to 2991.22 
> I really don't think moi tools allow any freeform point pushing for the
> moment. Using the precise transform tool is way to slow, and the
> selection/drag system is not accurate enough for this kind of job îmho.

Oh, it's there. If you separate a solid into it's surfaces, clicking the Show Points button will happily show the points. Which you can click and move just like points on a curve. It's just that doing so is tedious beyond belief due to the density of the isoparams. And I agree with you about the selection issue; MoI really needs a nice lasso select tool. ^_^
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  Michael Gibson
2991.26 In reply to 2991.24 
Hi Keris,

> (Booleans are sooooo much nicer in NURBS.)

Yup! :)

That's one of the main reasons why people who said that "NURBS are dead" and that they only needed sub-d surfaces _only_ were being kind of shortsighted. (although it may have applied to their own particular work, just not every kind of 3D model)

But of course that's also why I have focused more effort for MoI into things like the boolean toolset and not on a surface point manipulation toolset yet.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages:  1-4  5-24  25-26