Problem with flipped surfaces
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 From:  BurrMan
2970.10 In reply to 2970.9 
>>>I see a couple of "brians" moments in this thread.>>>


I see that also!

A user of "Beta" software had some issues with his model and entered the forum with a question. Received Prompt response to his question along with some tips on what he may have possibly done with his model that could help to avoid this in the future (The learning) and accompanied with a few more posts of very usefull information for the user to continue his wonderful MoI experience! :O

Just about "Identical"! :)
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 From:  Mark Brown (MABROWN)
2970.11 In reply to 2970.10 
> Just to add to this and help you find out if your model is
> joined and to find open/unattached edges, there is a script
> to highlight these 'naked' edges that you can assign a
> keyboard shortcut to.

Thanks so much for the script Danny. This one is a definite keeper. I ran it on the pre-booleaned version of my hull (definitely successfully joined) and it found a missing (very tiny) surface. Brilliant!

Regarding the "Brians" moments, this is one of a small handful of forums I visit where there really are no stupid questions. I make a point of using the search and more often than not I find a post that gives a solution to a question I was about to ask. When I can't, there are great responses like these.

Thanks to all!

---
Mark
http://www.homepages.ihug.com.au/~mabrown/index.html

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 From:  Mark Brown (MABROWN)
2970.12 In reply to 2970.11 
A couple of quick renders of the "fixed" model. Detailing to come...







Thanks again for the help guys.

---
Mark
http://www.homepages.ihug.com.au/~mabrown/index.html


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 From:  Michael Gibson
2970.13 In reply to 2970.12 
Looking very nice already Mark!

- Michael
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