How to import Modo 3dm Files to Moi?
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 From:  neo
2962.10 In reply to 2962.8 
very interesting workaround Misk :)

a) There is also a Import Rhino files TRANSLATOR for Inventor. http://labs.autodesk.com/utilities/rhino_import/ (no idea if it works)

b) Also in Rhino you can use comand MeshToNurbs then save and open in Moi :)
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 From:  Michael Gibson
2962.11 In reply to 2962.8 
Hi Misc, sounds like you had an architectural type model.

That's kind of an exception to the regular rule, since the model in that case is made up only of flat pieces.

That situation can tend to transfer more easily between polygons and NURBS.

Often people who are using Modo are building curved surfaces instead of only flat things, that's when the differences get to be much larger since there are then a whole lot of little polygon facets that try to approximate a smooth surface.


> Would be cool if there will be a dxf or dwg import
> option in future versions.

I would like to do a DXF import in the future, but doing importers tends to be difficult and time consuming work so I'm not really sure exactly when it will happen.

If you can possibly send me some sample DXF file to moi@moi3d.com, that could help me to test with in the future.


> The pdf import option is only for 2D pdf files?

Yeah, it only tries to import 2D vector data from the PDF file.

I'm not sure if 3D PDF files can contain NURBS data, or if they are polygons only.

- Michael
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