What creates apparent size in the final output?
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 From:  Michael Gibson
2955.2 In reply to 2955.1 
Hi Paul - well when you create a rendering, there is a kind of "virtual camera" that you can position wherever you want and the image is generated as if it was looking through that camera.

To make something look like a familiar size it would mostly involve placing that virtual camera to a relative location to the object that human eyeballs would most usually see it.

So for example don't place the camera 100,000 meters above the building, stuff like that.

- Michael
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 From:  ed (EDDYF)
2955.3 
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EDITED: 12 Mar 2010 by EDDYF

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 From:  angeliclight
2955.4 In reply to 2955.3 
Thanks very much to both of you. This makes sense now.
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