Image backdrop -

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 From:  PaQ
2925.1 
Hi Michael,

I suppose you're allready aware of it, but there are few annoying things in the image backdrop system :

1) There are no undo actually, placing the images in a 3D space isn't really easy (for me), but without any placement undo it's really stressing.
2) It would be really nice if images react like a 'normal' plane object, with all the object snap options working (center detection/snap for example). I mean, I can easly move, center, adjust a plane in MoI, but placing an image is so tricky.
3) The select/move only behaviour is really annoying, wouldn't be possible to select (and keep selected) an image, so you can move it after from any other viewport for example ? And maybe to be able to use any transform tool on the selected image and not only rely on the handler.
4) Images are pure 2d elements, for example, I can't see/move the front image position in the right viewport .... a profile should be visible, at least during the placement editing.

++
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 From:  Jamie (FUTUREPROOF)
2925.2 In reply to 2925.1 
Hi Michael

To add something else because theres no undo its too easy to hit remove instead of hide which is a real pain. Can the remove button be placed further away (or an undo)?

Jamie
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 From:  Michael Gibson
2925.3 In reply to 2925.1 
Hi PaQ, I think that most of those are doable except for the "use any transform tool" which is not really feasible since transforms are set up to work on selected geometry, and background images do not either get selected outside of the Image command nor are they regular geometry. Also it would be probably tough to switch it to a different selection method for moving them.

An undo for background images has been on my todo list for a while.

But maybe it would help me to see an example of the type of image arrangement that you're having problems with so I can understand the issues better. Right now it may be helpful to draw a rectangle to snap on to before running the command.

- Michael

EDITED: 16 Sep 2009 by MICHAEL GIBSON

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 From:  Michael Gibson
2925.4 In reply to 2925.2 
Hi Jamie - I'm not really sure where I would move the "Remove" button without it feeling really weird, it is kind of naturally paired with "Add".

But I think that a special undo that worked while you were in the Image command is feasible and should solve that problem.

- Michael
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 From:  PaQ
2925.5 In reply to 2925.3 
>> Right now it may be helpful to draw a rectangle to snap on to before running the command.

Hi Michael,

That's exactly the point, I was trying to place 5 images to create a 'classic' car blueprint, without any geometry behind to 'drive' the placement.
For sure, by creating first the car bouding box, image placement is much more easier.
Probably I just have to be used to that workflow ;)
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 From:  Michael Gibson
2925.6 In reply to 2925.5 
Hi PaQ, I've seen a few different image layouts for cars, it still may help if you could show me a sketch (even just a rough one) of the particular layout that you're trying to get.

Also I don't know if it applies to your situation but here is a previous illustration on how to align one image to match up along side an existing one:
http://moi3d.com/forum/index.php?webtag=MOI&msg=2501.15

- Michael
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