Displify the style edition.
 1-18  19-28

Previous
Next
 From:  -ash-
2863.19 In reply to 2863.16 
>>Hi Tony,

>>> I would appreciate a quicker way to get to the style
>>> colour picker. Not so bothered about the name though.

>>What about a Ctrl+click on a style's color swatch in the Scene Browser, would that handle this ok?

Sounds like this would be perfect. Thanks Michael.


Hi Paq:

>>Well, I don't like to much mutli key combo like that, it probably not really in the MoI spirit

There's already a number of these in MoI. Plus more may have to come as Michael adds functionality. Personally I like them. The CNTRL, ALT and SHIFT keys means one action can do at least 3 things. Combining them to have CNTRL+ALT mean even more, without having to mouse around the interface a lot. Keeps the UI a bit cleaner and it can be very fast once you learn.

One of my favourites is holding down control and dragging to get a copy of an object :-)

EDITED: 21 Aug 2009 by -ASH-

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
2863.20 In reply to 2863.18 
Hi PaQ,

> and ... what about right click on the style name from the here ?

Hmmm, yup that would be another good candidate for some kind of shortcut.

I guess it could either pop up the "Edit styles" dialog (the one with the list of all styles on it with Add/Delete/Edit/Up/Down), or the "Edit style" dialog for editing the properties (currently name and color) of just that one style.

Any idea which one would make more sense?


> > But Ctrl+Click on a swatch is not currently used for anything,
> > so that could be a possibility.

> Well, I don't like to much mutli key combo like that, it
> probably not really in the MoI spirit :)

I don't really want to rely on them for the basic essential functions, but they can be good for shortcuts and advanced type functions.

The only problem is that I just remembered that I was going to also use that Ctrl+click as a way to set the style on the parent brep object without changing any sub-objects... I guess I could do something like shift for that instead though.


re: specular - I think I may go for even slightly less brightness than that for the initial default setting, so there is just a hint of it.


> I've rerender the robot too with that settings ->
> http://users.skynet.be/fc508872/WIP.html

Wow, your robot is looking really awesome there with the new lighting and shading system!

It does look a lot like a rendering instead of a real time display which is pretty cool! :) I guess kind of more like a semi-toon or technical illustration type rendering though since there are no shadows. But possibly when I do get a chance to do some basic built in renderer work it may be more focused on that kind of a style initially rather than a photoreal type orientation.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  PaQ
2863.21 In reply to 2863.20 
Hello Michael,

>> Any idea which one would make more sense?

I would prefer to 'edit the color/name' dialog from the actual style and not having the complete list.

>> specular - I think I may go for even slightly less brightness than that for the initial default setting, so there is just a hint of it.

Probably, I like the hdri kind of reflection it actually gives :) really good work.

>> But possibly when I do get a chance to do some basic built in renderer work it may be more focused on that kind of a style initially rather than a photoreal type orientation.

Yes, because if you start a photrealistic engine, and if it turns too good, I'll crying to import my poly models in MoI :P

EDITED: 22 Aug 2009 by PAQ

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  -ash-
2863.22 In reply to 2863.21 
>> I would prefer to 'edit the color/name' dialog from the actual style and not having the complete list.

Me too :-)

Regards
Tony

(aka HamSoles)

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  ed (EDDYF)
2863.23 
"It does look a lot like a rendering instead of a real time display which is pretty cool! :) I guess kind of more like a semi-toon or technical illustration type rendering though since there are no shadows."

I like that lighting a lot. Has a nice illustration quality that I can't get with my render application.

Let's capture those settings and call it "Illustrate" !

Ed
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
2863.24 
Sorry I am come back and so many post to read !

But just a silly question :)
Is it possible to save (or copy an object) for apply the same lights and colors?
Said the regulates of the PaQ flying object "render" apply to another thing?
Or we must make all the same regulates by hand?
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  PaQ
2863.25 In reply to 2863.24 
Hi Pilou,

The lighting is not saved in the model, but in the MoI config file ... it's not linked to the geometry.
And we can't actually share config fragment, so you probably have to do it by hand.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
2863.26 In reply to 2863.25 
@PaQ: thx for the precisions!
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  BurrMan
2863.27 In reply to 2863.26 
You could make a template then import your geometry.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  NightCabbage
2863.28 
PaQ - I've been looking at your work and you've got some pretty awesome stuff! Nice! :)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages:  1-18  19-28