I'd like to know if MoI can play a part in the process I need. As an example, I want to create a spline leaf outline that is filled to become a leaf shaped plane, give it a tad of thickness and then export it to a program such as modo or C4D to subdivide enough so I can emboss the leaf veins and give it curl etc. Can I do the startup closed cirve in MoI and export it as a polymesh that can be further subD'd in another program?
Thanks.
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