Rendering from Moi3D...

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 From:  naxos
280.1 

Happy new year, and billion thanx Michale for this one ;-)

Ok, i guess we can start asking for MaxwellRender / FryRender / Indigo / Yafray / etc... plugins for Moi3D...

I'd love to prevent the need to import iges / 3dm into Max (or something else) to render scenes...

Moi3D can handle so nicelly surfaces, and others so badly, (including maya, and specially max for nurbs)...

Any chances we can render direct from moi3D ?

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 From:  Michael Gibson
280.2 In reply to 280.1 
> Any chances we can render direct from moi3D ?

Eventually yes, but it won't be possible for the V1 release, it will have to wait until a future version.

It's unfortunately quite a bit of work to create a plug-in system. Actually it's not so much just creating it as it is providing documentation and support to other developers that are trying to use it. There just isn't enough time available to handle those aspects right now.

It will be possible to invest some time in that after more of the basic built-in "non-plugin" type modeling stuff is wrapped up a bit more.

- Michael
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