Some interesting quadrangulate reading.

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 From:  PaQ
2772.1 
> Spectral Quadrangulation with Orientation and Alignment Control

http://www.graphics.rwth-aachen.de/index.php?id=149

> Quad-dominant remeshing

http://www.graphics.rwth-aachen.de/uploads/media/rtspqdr_04.pdf

> Anisotropic Quad-dominant remeshing

http://www.graphics.rwth-aachen.de/uploads/media/aniso.pdf
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 From:  Michael Gibson
2772.2 In reply to 2772.1 
Hi PaQ, just a note - often times the research into those areas are oriented towards producing regular meshes for Finite Element Analysis processing (like for structural strength analysis) rather than for use as sub-d cages. Sub-d can be more sensitive to some things such as areas with poles...

So I don't think that a general quadrangulation mechanism is necessarily the same thing as a "make perfect sub-d control cage" mechanism....

- Michael
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 From:  neo
2772.3 In reply to 2772.1 
3D Coat will get an "Mixed-Integer Quadrangulation" which will result in much better quad meshes.
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 From:  Michael Gibson
2772.4 In reply to 2772.3 
Hi neo,

> 3D Coat will get an "Mixed-Integer Quadrangulation" which
> will result in much better quad meshes.

Check out here for some previous discussion:
http://moi3d.com/forum/index.php?webtag=MOI&msg=2853.1

- Michael
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 From:  neo
2772.5 In reply to 2772.4 
thanks Michael (interesting thread)
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