Best export to Riptide and then C4D
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 From:  nycL45
2770.9 
All seem to agree, Ngons is generally the best option.

I imported some Moi ngon objects into C4D without Riptide this time and they look good.

Thanks for your advice all.

Cheers,

Leonard
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 From:  WillBellJr
2770.10 
I purchased C4D specifically because it was the best application at importing MoI objects!

My other apps, Softimage, Lightwave have issues, especially Lightwave since how it currently handles normals is poor in comparision.


The only reason you may want to use Riptide now is to properly import MoI's surfacing attributes with the latest beta, otherwise, I've always used C4D's default importer.

-Will
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 From:  nycL45
2770.11 
Thanks for the response, Will. As I get used to the new surface attributes (I am using only Object atm), I will try both C4D au naturel and Riptide to check out the difference.

<I purchased C4D specifically because it was the best application at importing MoI objects!

Wow! ;)

Leonard
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