Punch holes
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 From:  Frenchy Pilou (PILOU)
2749.69 In reply to 2749.68 
I have no need actually, it's just for the possibilities :)

And yes i can make that you show for some points by hands :)

But for many lines computer is more friendly (with tolerance) :)
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 From:  angven (ANGELO)
2749.70 In reply to 2749.63 
To Michael, Blurr and Pilou

I am silent reading the thread because I'm better reading English then writing : )
It's hard to me to reply more consistently, with a more subtle and fluid English.

@Blurr

What I need is EXACTLY What you done. Better saying... what I supposed I need. When I'm doing my pieces things changes all the time. In other words, the process to achieve a "form" is equal or more important then the envised form. In this particular piece perhaps I'll abandon the wires and cut closed plexiglass shapes for the slices. I done something like that in the past with hand cut glass.
To finish this boring talk, is something like achieve an imbalance between the technical problems to build the piece and unleash the emergence of the form.

BTW this job will be done with a router, a french one. I don't have the machine myself. I use this router and a laser cutter as a service.
Usually I send to them 2D vector files. This is the first time that I'm trying to use a 3D tool to go a step forward, not only to sketch and better visualize something.
Another BTW: How can I export from MOI the "flatten" project to be understood by the router? Something tell me that this is a silly question : )

(My stock of words are lowering, time to brake!)

Many many thanks to all of you.
I'll keap reading (and learning)

Angelo
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 From:  BurrMan
2749.71 In reply to 2749.70 
Hi Angelo,

>>>>>BTW: How can I export from MOI the "flatten" project to be understood by the router? : )

This depends on the software your machinist has. If he has 3d Cam software, most likely you just send him the 3DM file, along with an understanding of what you want, and his software does what you need. (There are a few other export formats that MoI does that he may ask for. IGES, STEP...etc.) If he requests a format you arent sure of, post back here as there are many that can help.

The assembly of this piece seems it would need to happen at "design time" ( wires formed while inserting into plexiglass). A very cool project. Are you an artist or a scientist?

Its amazing the different methods/approaches people use (Grendels is very cool).

I have a stange feeling that MoI can do "ANYTHING".

Thanks Michael.

BTW: Angelo, you use english well.
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 From:  Michael Gibson
2749.72 In reply to 2749.70 
Hi Angelo,

> Another BTW: How can I export from MOI the "flatten"
> project to be understood by the router? Something tell me
> that this is a silly question : )

Like Burr mentions, what format you send can vary depending on exactly what hardware/software your service is using.

Some may be able to take in a 3D CAD file, such as 3DM, IGES, or STEP, but others may expect to get a 2D illustrator file. For those ones you would get your flattened curves arranged in one of the ortho Top/Front/Right views and then use the AI format export out of MoI to save a 2D snapshot of your curves from one of those views. There is an option that pops up for AI export for which view to use.

Some programs may want to take in flattened curves in the world XY (Top) plane in DXF format. MoI does not currently have a direct export to DXF but there is a 3DM to DXF curve converter here which you can use to get curve data from MoI into DXF format.

But you'll need to ask your service which format they require.

If they are able to take a 3DM file then that would be the one to prefer.

- Michael
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 From:  angven (ANGELO)
2749.73 In reply to 2749.71 
Hi Burr,

>Are you an artist or a scientist?


I'm a 55 years old artist. And I love some cross sections between the way new things came alive in science and in art. The way that a "invention" coagulates from given knowledge but also from an invisible stream, articulated in background. Silently.
I am assembling structures a little bit from an organic reference, but not representational, from the eighties.

Like this big piece in corten steel. This was done in a PVC model, directly cut with a jigsaw. The corten piece was build in a shipyard. Acetylene cut, an old machine with an optical "reader".


Some years after I've been cutting and reassembling some given organic objects, like a femur head. This one I saw a plaster model them I scanned the slabs and use the blend function in Illustrator to create intermediate pieces as I can't saw thin slices.


If you have interest here are some visual information: www.angelovenosa.com

Regards
Angelo
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 From:  angven (ANGELO)
2749.74 In reply to 2749.72 
Hi Burr, Hi Michael

The people that machine my pieces uses a Meca router and Laser cutter.
The proprietary Cam sofware is something like "Type3"...
The workflow they uses is Solidworks / some 2D export / Type3

I usually send 2D Illustrator files. But now, with MOI, I'm "thinking" 3D.
(I hate to delegate, I love to put my hands in all the stages of the work. But this is limiting) So... using MOI I tried to export to illustrator and after some revision send the files. I tried this on this file:

http://moi3d.com/forum/get_attachment.php?webtag=MOI&hash=d7f970fda89516901d9bf1e9e21836cf&filename=plywood.3dm

And I had some minor problems.
If I export all the pieces, with the superposition of different objects, they lines will be indistinguishable. Each object was transformed in a collection of "unglued" lines. I had to export one by one. Not a big problem. But... It exports a screen shot of the 3D. I had to choose the top surface and clean the lines of the bottom surface.

(Michael don't waste you time with this file, I dismiss this project, actually I redone it)

So I decided to delegate and send the 3dm file to a young guy, full of time and energy to read the file in Solidworks and do the rest of the job. (But I think that next time I will go till the end!)

Angelo
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 From:  Michael Gibson
2749.75 In reply to 2749.73 
Hi Angelo, I checked out your web site, that's a lot of very cool and interesting stuff, I liked it!

- Michael
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 From:  Michael Gibson
2749.76 In reply to 2749.74 
Hi Angleo, yes for AI export you probably won't want to write just an entire set of 3D objects to the AI file because you'll get things like duplicated curves because you'll get both front & back edges and things like that.

So you (or your young assistant...) would need to do things like select just the front edges from a slab and then use File / Export which will write just those edges to an AI file and then repeat that for each slab.

One thing that can help with that is that you could select one edge by clicking, and then use a window select to capture other edges - if you did the window select in the Top view you would be able to capture all the edges on the front side of one of those slabs with one strategic window select.

- Michael
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 From:  BurrMan
2749.77 In reply to 2749.74 
Hi Angelo, Very nice work!

Your router people can receive your 3d model and manage edges as they are in 3d. It may help them to also understand your intent. But you also said your preferance is to try to do as much as you can yourself. (Not passing on the artisticc creation process :)

If you are just making the move to 3d, you may want to get on the phone with them and discuss whats best. Solidworks can import your MoI Models as-is, then that could leave them room to bring it into the CAM side more efficiently.

Good luck, thanks for sharing,
Burr
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 From:  Frenchy Pilou (PILOU)
2749.78 
Take a look here for see what artists has made with different progs and Moi of course ;)

http://forum.jotero.com/index.php
http://forum.jotero.com/viewforum.php?f=25&sid=491b524b3ba1bd3c5cf8270f6ec27549 Gallery



EDITED: 7 Jul 2009 by PILOU

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 From:  angven (ANGELO)
2749.79 In reply to 2749.78 
Hi Pilou


One thing that came to my attention looking at these images is that although they're from different people (I assumed that...) they seems coming from the same place. They share all a common ground.
And resounds something from my father, an old italian carpenter, some vision of art as overcoming on craftmaship, Paganini art : )
(btw. these things are made with rapid prototyping?)

thanks for sharing

Angelo

EDITED: 8 Jul 2009 by ANGELO

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 From:  Frenchy Pilou (PILOU)
2749.80 In reply to 2749.79 
No all these images and objects are made by the same artist Torlof aka Jotero ;) First on the list of the gallery ;)
He uses different progs TopMod, 3Dsurf, Paraclouds etc...and very often Moi!
3D digital images renders, 3D printing and sometime concrete!
Amazing power of the geometry!
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 From:  angven (ANGELO)
2749.81 In reply to 2749.80 
Just to upgrade the discussion...
This is what I actually done with these bird lines:

http://www.angelovenosa.com/laura

Sorry... the page is in portuguese, but the images are self explanatory.
This link work as a container for the catalog images, for the designer and the curator follow how are the photo documentation.

Angelo
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 From:  Michael Gibson
2749.82 In reply to 2749.81 
Very cool Angelo!

- Michael
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 From:  angven (ANGELO)
2749.83 In reply to 2749.36 
Hi Michael,

I'm trying to use this script (MoveSliceToPoint - four years after...) and seems to be broken in Moi Beta.3.
Can you help me with this?

Best regards!
Angelo
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 From:  BurrMan
2749.84 In reply to 2749.83 
Hey Angelo,
I just tried it over here and it works ok..... Can you describe whats happening for you?
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 From:  Michael Gibson
2749.85 In reply to 2749.83 
Hi Angelo, I also tested it and it's workiing for me over here in the v3 beta as well.

Do you get some kind of error message displayed when you try to run it or what specifically seems to be broken about it?

As it mentions in the original post: http://moi3d.com/forum/messages.php?webtag=MOI&msg=2749.36 it expects to have a set of points set up for it to use for the target locations, is it possible you did not have the points set up for it?

- Michael
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