joint?
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 From:  BurrMan
2691.13 In reply to 2691.12 
oooops!

EDITED: 19 Jun 2012 by BURRMAN

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 From:  Michael Gibson
2691.14 In reply to 2691.12 
Hi Pilou,

> Does normaly same numbers of segments in each object to blend?

Yes, that's currently a limitation of Blend, that you can only do it between 2 edges at a time.

I'd like to remove this limitation in the future, but for now to get a result between a cylinder and a box like you show there, you would want to select the cylinder's edge curve and use the Trim command on it with "Add trim points" to break that edge into 4 sub edges, then you would have a compatible edge structure on the end of the cylinder for blending to the box.

- Michael
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 From:  BurrMan
2691.15 In reply to 2691.13 
Joint!

EDITED: 19 Jun 2012 by BURRMAN

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 From:  BurrMan
2691.16 In reply to 2691.15 
Joint!!!!


EDITED: 19 Jun 2012 by BURRMAN

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 From:  BurrMan
2691.17 In reply to 2691.16 
Joint!!!


EDITED: 19 Jun 2012 by BURRMAN

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