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 From:  BurrMan
2662.1 
Any chance you are loking to add things like "Draft Angle" to Solids creation or extrusion?
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 From:  Michael Gibson
2662.2 In reply to 2662.1 
Hi Burr, yup - a "tapered extrusion" is on my list of stuff to add...

But I think it will be a v3 thing, I don't think I'll be able to fit it in for v2.

- Michael
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 From:  BurrMan
2662.3 In reply to 2662.2 
Well, let me think for a moment if I'm going to by V3....I'll post back when I decide.
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 From:  BurrMan
2662.4 In reply to 2662.2 
Yup! I'll buy it.
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 From:  DannyT (DANTAS)
2662.5 
Stay tuned!

I'm just doing a tutorial that addresses doing accurate tapers/draft in MoI, in it's current state, V2.

Cheers
~Danny~
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 From:  DannyT (DANTAS)
2662.6 
Hi Burr/Michael,

My first video tutorial. It was harder than I thought, it's the best I could do unrehearsed, and the lack of time and privacy didn't help, but I think it puts across the basic concept of the method I use to apply tapers on objects in MoI V2.
Plus I wanted Burr to hear my sexy voice :)............NOT!

Anyway, see what you think.

The zipped file 'Accurate_Tapers_MoI_V2.zip' is on SkyDrive at 20Mg.

http://cid-30cffdfa97399495.skydrive.live.com/browse.aspx/.Public

Cheers
~Danny~
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 From:  PaQ
2662.7 In reply to 2662.6 
Hey Danny, thanks for the trigonometry lesson ! Nice to hear you too :)
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 From:  Michael Gibson
2662.8 In reply to 2662.6 
Hi Danny, that's really cool, I'm glad you're making good use of the expression evaluation! :)

Thanks for making and posting the video!

- Michael
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 From:  Frenchy Pilou (PILOU)
2662.9 
Cool video!
It's me or the sound level at the recording is not enough strong and even at the top of the cursors listening is very difficult?

PS Why not use the "perspective" ?
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 From:  BurrMan
2662.10 In reply to 2662.6 
Hi Danny,
Thanks! The voice is a great addition. I've saved the vid for reference.

BTW: Mr. Cheese called me today and told me to go sweep Danny's office! :O (I did in hopes I may learn something)
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 From:  DannyT (DANTAS)
2662.11 
No Problem guys, my pleasure.

Hi Pilou,

> PS Why not use the "perspective" ?

For me visually, I like "parallel" view, I don't know why, I think it's a CAD thing that I've become accustomed to throughout the years.

Cheers
~Danny~
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 From:  DannyT (DANTAS)
2662.12 
Hi Michael,

Is there a way for commands not to remember the last input values and reset to no values, reason being, as you noticed in the video if I do a new taper the last value will apply the taper on the object which in turn doesn't allow me to pick an accurate height off the object, if unknown, I'll be picking the length of the hypotenuse which would give me an incorrect value for the height.

-
~Danny~
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 From:  Michael Gibson
2662.13 In reply to 2662.12 
Hi Danny, there isn't currently any kind of "check box" type option for that.

But you can get that by modifying the UI for a particular command.

If you go to the \commands subfolder, and open up the file Chamfer.htm in a text editor like notepad, you'll see 2 controls listed in there with IDs of "distanceinput1" and "distanceinput2".

On each of them there is an attribute set of style="persist:true;" . If you remove that (you can just edit it to say style="") then the next time you run MoI the chamfer command will no longer have its distance values initialized to the previously used ones.

That would get you set up with that right now, let me know if you have any difficulties with getting it to work.

I'm not really sure about how to make an easier way to do that though - for the most part remembering settings tends to be beneficial since it can help to get the same settings applied without any extra messing around when you are trying to repeat the command many times to apply the same action to a bunch of different objects.

Even in your case here you probably want to have the "Use 2 distances" checkbox option be remembered between runs of the chamfer command right, just not the distance fields?

- Michael
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 From:  DannyT (DANTAS)
2662.14 In reply to 2662.13 
Hi Michael,

Thanks for that, does this hack apply to all commands ?

> Even in your case here you probably want to have
> the "Use 2 distances" checkbox option be remembered
> between runs of the chamfer command right,
> just not the distance fields?

Correct!

-
~Danny~
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 From:  Michael Gibson
2662.15 In reply to 2662.14 
Hi Danny,

> Thanks for that, does this hack apply to all commands ?

Yup, pretty much - it does depend a bit on the specific controls being used though.

For numeric input fields, they actually default to non-persisting (since there are several things like circle and rectangle where those values do not persist) and to make it persist there will be a style="persist:true" on these controls, which you can remove if you want. Those are present for these commands: ArrayCircular, Chamfer, Fillet, Move (Distance from edge option), Offset and Shell.

Some other controls like checkboxes default to being persisted but you can add a style="persist:false" on those controls to make them not persist as well.

- Michael
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 From:  neo
2662.16 
Danny thanks for that, much appreciated, I had no idea that is possible.
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 From:  DannyT (DANTAS)
2662.17 In reply to 2662.9 
Hi Pilou,

I've managed to increase the audio volume and decrease the file size of the video.
Hope this is better. Just use the same link above.

Cheers
~Danny~
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 From:  BurrMan
2662.18 In reply to 2662.17 
Hi Danny,

I used your info to help a friend today!

I was wondering if you could tell me how to reverse engineer to get the angle from the distance 1 value. I know MoI can just use 2 distances, but if I want to know the angle I just created, I would like the math. I also know MoIcan tell me what the angle is, but was just wondering if you knew the formula to go the other way?

Thanks again.
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 From:  DannyT (DANTAS)
2662.19 In reply to 2662.18 
Hi Burr,

I'm not exactly clear on what your asking, you need to know 2 values of a right angle triangle to find the unknown, so if you have 2 known distances you can calculate the angle. If you have an angle and a distance you can calculate the unknown distance.
I've attached a trigonometry example sheet which shows the formulas used for the different knowns and unknowns.

Is this what you meant ?

Cheers
~Danny~

EDITED: 30 Jun 2009 by DANTAS

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 From:  BurrMan
2662.20 In reply to 2662.19 
That covers it D. Sorry to ask you to be my math teacher. I do appreciate it.

Burr
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