V2 beta Apr-12-2009 available now
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 From:  BurrMan
2570.108 In reply to 2570.107 
Thats it Michael, Thanks. Sorry, my "eye" for the detail is gone. But that is what I was asking about.

Burr
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 From:  Michael Gibson
2570.109 In reply to 2570.106 
Hi okapi, yeah in the future I'm thinking of having a kind of drop-down menu on items, like maybe have an arrow that shows in the right-hand side of the text label when you move your mouse over top of that line.

Right-click won't really work because all the right-clicks are already taken on everything - right-click on an eye to do isolate, right-click on a swatch to set it as the active style, and right-click on the text to do an isolate selection.

So that's why there will probably be a drop-down arrow for that instead.

But that may take a while before I can get to that part.


Are you really changing your styles very frequently? I mean is it something that you go to mess with every few minutes?

It is generally not efficient to try and highly optimize operations that you don't need to do very frequently, in fact it can be kind of good to have those kind of non-optimized because it helps to leave the optimized spots for things that you may want to do several times a minute instead, like hide/show.

So it is not necessarily a priority to lower the number of steps for every single action.


However, having said all that, I would like to have a menu, that should work out pretty well I'm just not sure when I will be able to get it done.

Right now I think it is a higher priority to make things like styles work with mesh exports, rather than to optimize the styles editing tasks that are currently done with the modal dialog.

Although there definitely needs to be another entry point for that modal dialog, probably an "Edit" button that will show in the browser.

- Michael

EDITED: 15 Apr 2009 by MICHAEL GIBSON

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 From:  Michael Gibson
2570.110 In reply to 2570.108 
Hi Burr, also one other detail - one reason why the list of styles does not get compacted to not show the "empty" ones is so that you can still use the shortcut of clicking on a style's swatch to assign selected objects to it, or right-click to set it as the active style that will be used for a newly drawn object.

If the styles list did not show styles with no objects on them, then those shortcuts would not be available to use on a style until you placed an object on it first.

However, in the future at some point I think it would make sense to have some kind of filtering mechanism that you could adjust to have some control over what was displayed there so you would have the option to only show occupied ones. But it will probably be a while before that happens.

- Michael
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 From:  BurrMan
2570.111 In reply to 2570.106 
>>>>>I think it would be better if you could double click on the style name to change its name, or on the colour to change its colour.
>>>>

I just found that if you have a selected item and double click on a style, it will change that item to that style.

Part of what you asked I think.

[EDIT] Looks like Michael just posted that answer as well [EDIT]
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 From:  Michael Gibson
2570.112 In reply to 2570.111 
Hi Burr,

> I just found that if you have a selected item and double
> click on a style, it will change that item to that style.

Yup, that is a shortcut way to assign a style to the selected objects.

You don't even have to double-click, just a single click will do it.

You can double click if you want though, it will just set it to that style twice in a row... ;)


But I think okapi was talking about something a bit different - about some quicker way to edit the style itself to have a different color than it currently has.

- Michael
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 From:  BurrMan
2570.113 In reply to 2570.112 
>>>>You don't even have to double-click, just a single click will do it.

You can double click if you want though, it will just set it to that style twice in a row... ;)>>>>

All the time and effort you put in to keep the UI clean....And I just add clicks at will!!! Go figure.
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 From:  DannyT (DANTAS)
2570.114 
Hi Michael,

I noticed that if you create a feature on an object, that feature takes on the current active style, e.g. if a cylinder has style=green and the active style is red and you apply a fillet to the cylinder the fillet takes on style=red, I would prefer that the fillet inherit the style of that cylinder no matter what colour is active, when working on an object I don't want to always check if I have the same colour active.

Cheers
~Danny~
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 From:  okapi
2570.115 In reply to 2570.109 
///
From: Michael Gibson 16 Apr 7:33 (109 of 113)
....
Are you really changing your styles very frequently? I mean is it something that you go to mess with every few minutes?
It is generally not efficient to try and highly optimize operations that you don't need to do very frequently, in fact it can be kind of good to have those kind of non-optimized because it helps to leave the optimized spots for things that you may want to do several times a minute instead, like hide/show.
So it is not necessarily a priority to lower the number of steps for every single action.
.... ///


Hi Michael,
you are right, I don't think I will be changing styles very often, and I can work with the system as it is.
I think I am changing styles often now because it is a new feature and I am trying it out ! (please stop adding new features, it hurts the workflow ! just joking..)

I agree that it is much more important to get the exports etc... working properly.
However once you have a chance to improve it, it would be good to get a more streamlined way of editing styles as mentioned.
I think a drop down arrow would work well too.

Thanks for all your hard work!
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 From:  Marc (TELLIER)
2570.116 In reply to 2570.107 
""The ones that have objects on them have black text, ones with no objects have gray text""

That's the part that I didn't catch!



Marc
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Message 2570.117 deleted 16 Apr 2009 by PAOLOLOBBIA

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 From:  Tommy (THOMASHELZLE)
2570.118 In reply to 2570.103 
Hi Michael,

very good to hear that you will try the tabs without the legs - if that doesn't work, I guess the shorter version from Marcs screen would do well also.
I don't know about others, but somehow I don't see it as such a huge problem to be able to differenciate the tabs from the main browser label. Since your solution is so flexible, the heading is not so extremely important for me, each tab stands for himself in a way. I guess this is why I felt the current one to be a overly strong division - and as soon as the tabs are opened, the problem solves itself anyway, since the sub-stuff is indented much more.
Whatever you will come up with - I like it a lot.

And no, I wasn't talking about inside mode. I tried with about ~40 named objects and then in adjacent mode the browser was pretty full screen ;-)
On that large screen I can spare some space ;-) but inside is very slick for less objects.

Yeah, I also wasn't sure about automatic naming. I just realized how used to it I am from software like XSI etc.
I agree that it can be annoying at times and meaningless.

You do a perfect job of rethinking some of the so-called standards for us!

Thank you very much!

Thomas Helzle
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 From:  Paolo (PAOLOLOBBIA)
2570.119 
Hi Michael,

When i copy/paste one object into rhino,
all the styles are pasted as well.

I prefer to copy only the style in which the
object belongs to.
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 From:  Frenchy Pilou (PILOU)
2570.120 
Does it possible to "lock" something in the Browser?
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Michael Gibson
2570.121 In reply to 2570.120 
Hi Pilou,

> Does it possible to "lock" something in the Browser?

Not yet.

- Michael
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 From:  Frenchy Pilou (PILOU)
2570.122 
Does "transparency" is on the list?
for example
50% visibility of a group of objects for work on a new object
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Michael Gibson
2570.123 In reply to 2570.122 
Hi Pilou,

> Does "transparency" is on the list? for example
> 50% visibility of a group of objects for work on a new object

That is something that I would like to add in the future, but I do not expect to have that for the v2 release though.

- Michael
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 From:  Schbeurd
2570.124 
Nice work Michael !

The AI import with files from Photoshop works great now. I've also been able to use the offset command in situations where it would have failed in previous versions. Really cool.

I like the way you've organized the browser. Just one question there : custom styles are saved in the project but if I start a new file, my custom styles are not available anymore. Is there any way to keep them so I can create a few styles that I like and reuse them in all my projects ?

Any chance to have variable fillets in V.2 (or at least on the top of the list when you will start to work on the V.3 beta) ?

Thanks a lot for this beta.

Edit : By the way, can you explain this (from the release notes) : "or by using the new typed-in command launcher." ?

- Schbeurd
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 From:  Michael Gibson
2570.125 In reply to 2570.124 
Hi Schbeurd, thanks! I'm glad that the AI import works again for you.

> Is there any way to keep them so I can create a few
> styles that I like and reuse them in all my projects ?

Yup, to do this make a .3dm file with the styles set up the way you want, then specify that file as the startup template under Options / General / Template file.

That will then load that file when MoI starts or when you do a File/New, so that you can start a new scene up with that stuff in it initially.

There is still one situation where the "hard defaults" get used, which is when you read in a file written by a previous version of MoI which only made a single style/layer in them. At the moment that situation won't bring in your template file styles but I should be able to tune it up to do that.


> Any chance to have variable fillets in V.2 (or at least on
> the top of the list when you will start to work on
> the V.3 beta) ?

It's not likely to make it for v2. I would like to make it in for V3 but it's a bit early yet to know what will happen immediately there, I don't really have it all planned out yet.


> Edit : By the way, can you explain this (from the release
> notes) : "or by using the new typed-in command launcher." ?

That's referring to this other new feature covered later in the list:

Enable mini command-line entry by typing in a command name into the XYZ coordinate entry box. Type <tab>, then the command name, then <enter> as an alternate way to execute a command or script file.


Thanks!

- Michael
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 From:  Michael Gibson
2570.126 In reply to 2570.119 
Hi Paolo,

> When i copy/paste one object into rhino,
> all the styles are pasted as well.
>
> I prefer to copy only the style in which the
> object belongs to.

Yup, I will be tuning it up to behave like this for the next beta release.

- Michael
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 From:  Paolo (PAOLOLOBBIA)
2570.127 In reply to 2570.126 
Thanks Michael,

I hope you did'nt get stressed these view days
answering al those questions.

I purchased T-Splines,wich has wonderfull features
and after playing with it, i realised that Moi is still strong
in putting up a fast Sketch.
And the beta crashes several times.

So for a long time i will support Moi.
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